mesa/st: simplify format usage in st_bind_egl_image
the formats handled in the switch statement will always return an unknown mesa format, so process them directly and leave the default case for other/unknown formats no functional changes Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
parent
9b1b971491
commit
2cc85670a7
|
@ -196,12 +196,9 @@ st_bind_egl_image(struct gl_context *ctx,
|
|||
stObj->surface_based = GL_TRUE;
|
||||
}
|
||||
|
||||
texFormat = st_pipe_format_to_mesa_format(stimg->format);
|
||||
|
||||
/* TODO RequiredTextureImageUnits should probably be reset back
|
||||
* to 1 somewhere if different texture is bound??
|
||||
*/
|
||||
if (texFormat == MESA_FORMAT_NONE) {
|
||||
switch (stimg->format) {
|
||||
case PIPE_FORMAT_NV12:
|
||||
texFormat = MESA_FORMAT_R_UNORM8;
|
||||
|
@ -212,9 +209,10 @@ st_bind_egl_image(struct gl_context *ctx,
|
|||
texObj->RequiredTextureImageUnits = 3;
|
||||
break;
|
||||
default:
|
||||
unreachable("bad YUV format!");
|
||||
}
|
||||
texFormat = st_pipe_format_to_mesa_format(stimg->format);
|
||||
break;
|
||||
}
|
||||
assert(texFormat != MESA_FORMAT_NONE);
|
||||
|
||||
_mesa_init_teximage_fields(ctx, texImage,
|
||||
stimg->texture->width0, stimg->texture->height0,
|
||||
|
|
Loading…
Reference in New Issue