i965: Delete unused brw_vs_prog_data::nr_attributes field.
Reviewed-by: Matt Turner <mattst88@gmail.com>
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@ -954,7 +954,6 @@ struct brw_vs_prog_data {
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GLbitfield64 inputs_read;
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GLbitfield64 double_inputs_read;
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unsigned nr_attributes;
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unsigned nr_attribute_slots;
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bool uses_vertexid;
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@ -2829,7 +2829,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
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prog_data->base.urb_read_length =
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DIV_ROUND_UP(MAX2(nr_attribute_slots, 1), 2);
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prog_data->nr_attributes = nr_attributes;
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prog_data->nr_attribute_slots = nr_attribute_slots;
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/* Since vertex shaders reuse the same VUE entry for inputs and outputs
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