i965: Delete unused brw_vs_prog_data::nr_attributes field.

Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Kenneth Graunke 2017-10-19 21:53:49 -07:00
parent dd79aa4ad3
commit 2c873060d3
2 changed files with 0 additions and 2 deletions

View File

@ -954,7 +954,6 @@ struct brw_vs_prog_data {
GLbitfield64 inputs_read;
GLbitfield64 double_inputs_read;
unsigned nr_attributes;
unsigned nr_attribute_slots;
bool uses_vertexid;

View File

@ -2829,7 +2829,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
prog_data->base.urb_read_length =
DIV_ROUND_UP(MAX2(nr_attribute_slots, 1), 2);
prog_data->nr_attributes = nr_attributes;
prog_data->nr_attribute_slots = nr_attribute_slots;
/* Since vertex shaders reuse the same VUE entry for inputs and outputs