radeong: Check for DONTBLOCK before flushing, remove dead code.

This commit is contained in:
Corbin Simpson 2010-01-11 05:31:54 -08:00
parent f9626ce10e
commit 2bfb21790c
1 changed files with 5 additions and 59 deletions

View File

@ -146,16 +146,17 @@ static void *radeon_buffer_map(struct pipe_winsys *ws,
(struct radeon_pipe_buffer*)buffer;
int write = 0;
if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) {
priv->flush_cb(priv->flush_data);
}
if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
uint32_t domain;
if (radeon_bo_is_busy(radeon_buffer->bo, &domain))
return NULL;
}
if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) {
priv->flush_cb(priv->flush_data);
}
if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) {
write = 1;
}
@ -280,58 +281,3 @@ struct radeon_winsys* radeon_pipe_winsys(int fd)
return radeon_ws;
}
#if 0
static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeon_screen,
uint32_t handle)
{
struct radeon_pipe_buffer *radeon_buffer;
struct radeon_bo *bo = NULL;
bo = radeon_bo_open(radeon_screen->bom, handle, 0, 0, 0, 0);
if (bo == NULL) {
return NULL;
}
radeon_buffer = calloc(1, sizeof(struct radeon_pipe_buffer));
if (radeon_buffer == NULL) {
radeon_bo_unref(bo);
return NULL;
}
pipe_reference_init(&radeon_buffer->base.reference, 1);
radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL;
radeon_buffer->bo = bo;
return &radeon_buffer->base;
}
struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context,
uint32_t handle,
enum pipe_format format,
int w, int h, int pitch)
{
struct pipe_screen *pipe_screen = radeon_context->pipe_screen;
struct pipe_winsys *pipe_winsys = radeon_context->pipe_winsys;
struct pipe_texture tmpl;
struct pipe_surface *ps;
struct pipe_texture *pt;
struct pipe_buffer *pb;
pb = radeon_buffer_from_handle(radeon_context->radeon_screen, handle);
if (pb == NULL) {
return NULL;
}
memset(&tmpl, 0, sizeof(tmpl));
tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
tmpl.target = PIPE_TEXTURE_2D;
tmpl.width0 = w;
tmpl.height0 = h;
tmpl.depth0 = 1;
tmpl.format = format;
pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb);
if (pt == NULL) {
pipe_buffer_reference(&pb, NULL);
}
ps = pipe_screen->get_tex_surface(pipe_screen, pt, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_WRITE);
return ps;
}
#endif