gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
This commit is contained in:
Brian Paul 2017-03-05 12:45:34 -07:00
parent 73bafb5ee3
commit 2b9ab605aa
20 changed files with 27 additions and 20 deletions

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@ -371,7 +371,7 @@ DD_IMM_STATE(polygon_stipple, const struct pipe_poly_stipple, *state, state)
static void
dd_context_set_constant_buffer(struct pipe_context *_pipe,
uint shader, uint index,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *constant_buffer)
{
struct dd_context *dctx = dd_context(_pipe);

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@ -86,7 +86,8 @@ etna_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
}
static void
etna_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
etna_set_constant_buffer(struct pipe_context *pctx,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct etna_context *ctx = etna_context(pctx);

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@ -89,7 +89,8 @@ fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
* index>0 will be UBO's.. well, I'll worry about that later
*/
static void
fd_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
fd_set_constant_buffer(struct pipe_context *pctx,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct fd_context *ctx = fd_context(pctx);

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@ -675,7 +675,7 @@ static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
}
static void i915_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct i915_context *i915 = i915_context(pipe);

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@ -3054,7 +3054,7 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
static void
llvmpipe_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);

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@ -158,7 +158,7 @@ static void noop_set_framebuffer_state(struct pipe_context *ctx,
}
static void noop_set_constant_buffer(struct pipe_context *ctx,
uint shader, uint index,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
}

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@ -326,7 +326,8 @@ nv30_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
}
static void
nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
nv30_set_constant_buffer(struct pipe_context *pipe,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct nv30_context *nv30 = nv30_context(pipe);

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@ -859,7 +859,8 @@ nv50_cp_state_bind(struct pipe_context *pipe, void *hwcso)
}
static void
nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
nv50_set_constant_buffer(struct pipe_context *pipe,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct nv50_context *nv50 = nv50_context(pipe);

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@ -712,7 +712,8 @@ nvc0_cp_state_bind(struct pipe_context *pipe, void *hwcso)
}
static void
nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
nvc0_set_constant_buffer(struct pipe_context *pipe,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);

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@ -2003,7 +2003,7 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
}
static void r300_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct r300_context* r300 = r300_context(pipe);

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@ -1055,7 +1055,8 @@ void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf
}
}
static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
static void r600_set_constant_buffer(struct pipe_context *ctx,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *input)
{
struct r600_context *rctx = (struct r600_context *)ctx;

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@ -1135,7 +1135,7 @@ void si_set_rw_buffer(struct si_context *sctx,
}
static void si_pipe_set_constant_buffer(struct pipe_context *ctx,
uint shader, uint slot,
enum pipe_shader_type shader, uint slot,
const struct pipe_constant_buffer *input)
{
struct si_context *sctx = (struct si_context *)ctx;

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@ -623,7 +623,7 @@ rbug_set_clip_state(struct pipe_context *_pipe,
static void
rbug_set_constant_buffer(struct pipe_context *_pipe,
uint shader,
enum pipe_shader_type shader,
uint index,
const struct pipe_constant_buffer *_cb)
{

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@ -337,7 +337,7 @@ softpipe_delete_gs_state(struct pipe_context *pipe, void *gs)
static void
softpipe_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct softpipe_context *softpipe = softpipe_context(pipe);

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@ -45,7 +45,7 @@ struct svga_constbuf
static void svga_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct svga_screen *svgascreen = svga_screen(pipe->screen);

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@ -457,7 +457,7 @@ swr_delete_gs_state(struct pipe_context *pipe, void *gs)
static void
swr_set_constant_buffer(struct pipe_context *pipe,
uint shader,
enum pipe_shader_type shader,
uint index,
const struct pipe_constant_buffer *cb)
{

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@ -742,7 +742,7 @@ trace_context_set_sample_mask(struct pipe_context *_pipe,
static void
trace_context_set_constant_buffer(struct pipe_context *_pipe,
uint shader, uint index,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *constant_buffer)
{
struct trace_context *tr_ctx = trace_context(_pipe);

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@ -374,7 +374,8 @@ vc4_vertex_state_bind(struct pipe_context *pctx, void *hwcso)
}
static void
vc4_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
vc4_set_constant_buffer(struct pipe_context *pctx,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *cb)
{
struct vc4_context *vc4 = vc4_context(pctx);

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@ -425,7 +425,7 @@ static void virgl_hw_set_index_buffer(struct pipe_context *ctx,
}
static void virgl_set_constant_buffer(struct pipe_context *ctx,
uint shader, uint index,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *buf)
{
struct virgl_context *vctx = virgl_context(ctx);

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@ -273,7 +273,7 @@ struct pipe_context {
const struct pipe_clip_state * );
void (*set_constant_buffer)( struct pipe_context *,
uint shader, uint index,
enum pipe_shader_type shader, uint index,
const struct pipe_constant_buffer *buf );
void (*set_framebuffer_state)( struct pipe_context *,