ci/freedreno: Mark an a630 piglit flake from async shader compiling.

It seems that right around when we enabled piglit, some timing also
changed so this one started flaking.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9660>
This commit is contained in:
Eric Anholt 2021-03-17 10:09:06 -07:00 committed by Marge Bot
parent 4079279051
commit 2b8a73f949
1 changed files with 4 additions and 0 deletions

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@ -12,3 +12,7 @@ glx@glx-copy-sub-buffer samples=2
# async shader compile asserts in shader_io_get_unique_index (slot=VARYING_SLOT_FOGC)
shaders@glsl-fs-fogscale
# async shader compiler asserts in get_image_samp_tex_src()'s nir_src_comp_as_uint().
# https://gitlab.freedesktop.org/mesa/mesa/-/issues/4474
spec@arb_shader_image_load_store@invalid