nir: print IO semantics (v2)

v2: print GS streams readably

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6442>
This commit is contained in:
Marek Olšák 2020-08-14 19:34:27 -04:00 committed by Marge Bot
parent 01ab308edc
commit 2b1ef5df4e
1 changed files with 28 additions and 0 deletions

View File

@ -808,7 +808,9 @@ print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state)
[NIR_INTRINSIC_MEMORY_MODES] = "mem_modes",
[NIR_INTRINSIC_MEMORY_SCOPE] = "mem_scope",
[NIR_INTRINSIC_EXECUTION_SCOPE] = "exec_scope",
[NIR_INTRINSIC_IO_SEMANTICS] = "io_semantics",
};
for (unsigned idx = 1; idx < NIR_INTRINSIC_NUM_INDEX_FLAGS; idx++) {
if (!info->index_map[idx])
continue;
@ -923,6 +925,32 @@ print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state)
break;
}
case NIR_INTRINSIC_IO_SEMANTICS:
fprintf(fp, " location=%u slots=%u",
nir_intrinsic_io_semantics(instr).location,
nir_intrinsic_io_semantics(instr).num_slots);
if (state->shader->info.stage == MESA_SHADER_FRAGMENT &&
instr->intrinsic == nir_intrinsic_store_output &&
nir_intrinsic_io_semantics(instr).dual_source_blend_index) {
fprintf(fp, " dualsrc=1");
}
if (state->shader->info.stage == MESA_SHADER_FRAGMENT &&
instr->intrinsic == nir_intrinsic_load_output &&
nir_intrinsic_io_semantics(instr).fb_fetch_output) {
fprintf(fp, " fbfetch=1");
}
if (state->shader->info.stage == MESA_SHADER_GEOMETRY &&
instr->intrinsic == nir_intrinsic_store_output) {
unsigned gs_streams = nir_intrinsic_io_semantics(instr).gs_streams;
fprintf(fp, " gs_streams(");
for (unsigned i = 0; i < 4; i++) {
fprintf(fp, "%s%c=%u", i ? " " : "", "xyzw"[i],
(gs_streams >> (i * 2)) & 0x3);
}
fprintf(fp, ")");
}
break;
default: {
unsigned off = info->index_map[idx] - 1;
assert(index_name[idx]); /* forgot to update index_name table? */