zink: add some asserts for pipeline barriers to check renderpass state
it's illegal to emit barriers during a renderpass Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9543>
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@ -1445,6 +1445,7 @@ zink_resource_image_barrier(struct zink_context *ctx, struct zink_batch *batch,
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else
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else
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batch = zink_batch_no_rp(ctx);
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batch = zink_batch_no_rp(ctx);
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}
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}
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assert(!batch->in_rp);
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VkImageSubresourceRange isr = {
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VkImageSubresourceRange isr = {
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res->aspect,
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res->aspect,
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0, VK_REMAINING_MIP_LEVELS,
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0, VK_REMAINING_MIP_LEVELS,
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@ -1542,6 +1543,7 @@ zink_resource_buffer_barrier(struct zink_context *ctx, struct zink_batch *batch,
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else
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else
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batch = zink_batch_no_rp(ctx);
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batch = zink_batch_no_rp(ctx);
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}
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}
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assert(!batch->in_rp);
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VkBufferMemoryBarrier bmb = {
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VkBufferMemoryBarrier bmb = {
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VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
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VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
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NULL,
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NULL,
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