r300g: fix rendering with a vertex attrib having a zero stride
The hardware apparently does support a zero stride, so let's use it. This fixes missing objects in ETQW, but might also fix a ton of other similar-looking bugs. NOTE: This is a candidate for both the 7.9 and 7.10 branches.
This commit is contained in:
parent
c398f1544e
commit
2af8a19831
|
@ -1496,14 +1496,14 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
|
|||
any_user_buffer = TRUE;
|
||||
}
|
||||
|
||||
/* The stride of zero means we will be fetching only the first
|
||||
* vertex, so don't care about max_index. */
|
||||
if (!vbo->stride)
|
||||
continue;
|
||||
|
||||
if (vbo->max_index == ~0) {
|
||||
/* if no VBO stride then only one vertex value so max index is 1 */
|
||||
/* should think about converting to VS constants like svga does */
|
||||
if (!vbo->stride)
|
||||
vbo->max_index = 1;
|
||||
else
|
||||
vbo->max_index =
|
||||
(vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
|
||||
vbo->max_index =
|
||||
(vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
|
||||
}
|
||||
|
||||
max_index = MIN2(vbo->max_index, max_index);
|
||||
|
|
Loading…
Reference in New Issue