Revert "panfrost: Drop implicit blend pooling"

This reverts commit dc7fbe114b.

Fixes INSTR_INVALID_PC faults with the SuperTuxKart advanced rendering
pipeline, which occurred when blend shader BOs were allocated far apart.

Fixes: dc7fbe114b ("panfrost: Drop implicit blend pooling")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6785>
This commit is contained in:
Icecream95 2020-09-19 20:33:14 +12:00 committed by Marge Bot
parent 8ae4cec95f
commit 2aa5838730
3 changed files with 18 additions and 8 deletions

View File

@ -121,7 +121,7 @@ void
panfrost_blend_context_init(struct pipe_context *pipe);
struct panfrost_blend_final
panfrost_get_blend_for_context(struct panfrost_context *ctx, unsigned rt);
panfrost_get_blend_for_context(struct panfrost_context *ctx, unsigned rt, struct panfrost_bo **bo, unsigned *shader_offset);
struct panfrost_blend_shader *
panfrost_get_blend_shader(

View File

@ -212,7 +212,7 @@ panfrost_blend_constant(float *out, float *in, unsigned mask)
/* Create a final blend given the context */
struct panfrost_blend_final
panfrost_get_blend_for_context(struct panfrost_context *ctx, unsigned rti)
panfrost_get_blend_for_context(struct panfrost_context *ctx, unsigned rti, struct panfrost_bo **bo, unsigned *shader_offset)
{
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
@ -247,19 +247,25 @@ panfrost_get_blend_for_context(struct panfrost_context *ctx, unsigned rti)
/* Otherwise, we need to grab a shader */
struct panfrost_blend_shader *shader = panfrost_get_blend_shader(ctx, blend, fmt, rti);
struct panfrost_bo *bo = panfrost_batch_create_bo(batch, shader->size,
/* Upload the shader, sharing a BO */
if (!(*bo)) {
*bo = panfrost_batch_create_bo(batch, 4096,
PAN_BO_EXECUTE,
PAN_BO_ACCESS_PRIVATE |
PAN_BO_ACCESS_READ |
PAN_BO_ACCESS_FRAGMENT);
}
memcpy(bo->cpu, shader->buffer, shader->size);
/* Size check */
assert((*shader_offset + shader->size) < 4096);
memcpy((*bo)->cpu + *shader_offset, shader->buffer, shader->size);
if (shader->patch_index) {
/* We have to specialize the blend shader to use constants, so
* patch in the current constants */
float *patch = (float *) (bo->cpu + shader->patch_index);
float *patch = (float *) ((*bo)->cpu + *shader_offset + shader->patch_index);
memcpy(patch, ctx->blend_color.color, sizeof(float) * 4);
}
@ -268,11 +274,13 @@ panfrost_get_blend_for_context(struct panfrost_context *ctx, unsigned rti)
.shader = {
.work_count = shader->work_count,
.first_tag = shader->first_tag,
.gpu = bo->gpu,
.gpu = (*bo)->gpu + *shader_offset,
},
.load_dest = rt->load_dest,
};
*shader_offset += shader->size;
return final;
}

View File

@ -579,10 +579,12 @@ panfrost_emit_frag_shader_meta(struct panfrost_batch *batch)
xfer = panfrost_pool_alloc_aligned(&batch->pool, desc_size, MALI_STATE_LENGTH);
struct panfrost_blend_final blend[PIPE_MAX_COLOR_BUFS];
unsigned shader_offset = 0;
struct panfrost_bo *shader_bo = NULL;
for (unsigned c = 0; c < ctx->pipe_framebuffer.nr_cbufs; ++c)
blend[c] = panfrost_get_blend_for_context(ctx, c);
blend[c] = panfrost_get_blend_for_context(ctx, c, &shader_bo,
&shader_offset);
panfrost_emit_frag_shader(ctx, (struct mali_state_packed *) xfer.cpu, blend);
if (!(dev->quirks & MIDGARD_SFBD))