mesa/vbo: be more comprehensive for degenerate primitive conversion in dlists
these shouldn't result in any sort of draw, and passing the unsupported primtype to the driver is invalid Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13845>
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@ -645,12 +645,11 @@ compile_vertex_list(struct gl_context *ctx)
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PV_LAST, PV_LAST,
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&pmode, &index_size, &new_count,
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&trans_func);
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if (new_count > 0) {
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if (new_count > 0)
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trans_func(original_prims[i].start, new_count, tmp_indices);
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vertex_count = new_count;
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mode = (GLubyte)pmode;
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converted_prim = true;
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}
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vertex_count = new_count;
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mode = (GLubyte)pmode;
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converted_prim = true;
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}
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/* If 2 consecutive prims use the same mode => merge them. */
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@ -734,9 +733,10 @@ compile_vertex_list(struct gl_context *ctx)
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merged_prims[last_valid_prim].count = idx - start;
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}
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merged_prims[last_valid_prim].mode = mode;
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}
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assert(idx > 0 && idx <= max_index_count);
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/* converted prims will filter incomplete primitives and may have no indices */
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assert((idx > 0 || converted_prim) && idx <= max_index_count);
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}
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unsigned merged_prim_count = last_valid_prim + 1;
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node->cold->ib.ptr = NULL;
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