swr: [rasterizer core] make dirtytile list point directly to macrotilequeues

Speeds up high geometry HPC workloads.

Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
This commit is contained in:
Tim Rowley 2016-08-16 12:40:47 -06:00
parent 550503e776
commit 2a25ce7472
3 changed files with 15 additions and 14 deletions

View File

@ -465,10 +465,12 @@ void WorkOnFifoBE(
}
// Grab the list of all dirty macrotiles. A tile is dirty if it has work queued to it.
std::vector<uint32_t> &macroTiles = pDC->pTileMgr->getDirtyTiles();
auto &macroTiles = pDC->pTileMgr->getDirtyTiles();
for (uint32_t tileID : macroTiles)
for (auto tile : macroTiles)
{
uint32_t tileID = tile->mId;
// Only work on tiles for this numa node
uint32_t x, y;
pDC->pTileMgr->getTileIndices(tileID, x, y);
@ -477,9 +479,7 @@ void WorkOnFifoBE(
continue;
}
MacroTileQueue &tile = pDC->pTileMgr->getMacroTileQueue(tileID);
if (!tile.getNumQueued())
if (!tile->getNumQueued())
{
continue;
}
@ -490,26 +490,26 @@ void WorkOnFifoBE(
continue;
}
if (tile.tryLock())
if (tile->tryLock())
{
BE_WORK *pWork;
RDTSC_START(WorkerFoundWork);
uint32_t numWorkItems = tile.getNumQueued();
uint32_t numWorkItems = tile->getNumQueued();
SWR_ASSERT(numWorkItems);
pWork = tile.peek();
pWork = tile->peek();
SWR_ASSERT(pWork);
if (pWork->type == DRAW)
{
pContext->pHotTileMgr->InitializeHotTiles(pContext, pDC, tileID);
}
while ((pWork = tile.peek()) != nullptr)
while ((pWork = tile->peek()) != nullptr)
{
pWork->pfnWork(pDC, workerId, tileID, &pWork->desc);
tile.dequeue();
tile->dequeue();
}
RDTSC_STOP(WorkerFoundWork, numWorkItems, pDC->drawId);

View File

@ -54,11 +54,12 @@ void MacroTileMgr::enqueue(uint32_t x, uint32_t y, BE_WORK *pWork)
MacroTileQueue &tile = mTiles[id];
tile.mWorkItemsFE++;
tile.mId = id;
if (tile.mWorkItemsFE == 1)
{
tile.clear(mArena);
mDirtyTiles.push_back(id);
mDirtyTiles.push_back(&tile);
}
mWorkItemsProduced++;

View File

@ -95,6 +95,7 @@ struct MacroTileQueue
///@todo This will all be private.
uint32_t mWorkItemsFE = 0;
uint32_t mWorkItemsBE = 0;
uint32_t mId = 0;
private:
QUEUE<BE_WORK> mFifo;
@ -123,8 +124,7 @@ public:
mDirtyTiles.clear();
}
INLINE std::vector<uint32_t>& getDirtyTiles() { return mDirtyTiles; }
INLINE MacroTileQueue& getMacroTileQueue(uint32_t id) { return mTiles[id]; }
INLINE std::vector<MacroTileQueue*>& getDirtyTiles() { return mDirtyTiles; }
void markTileComplete(uint32_t id);
INLINE bool isWorkComplete()
@ -145,7 +145,7 @@ private:
std::unordered_map<uint32_t, MacroTileQueue> mTiles;
// Any tile that has work queued to it is a dirty tile.
std::vector<uint32_t> mDirtyTiles;
std::vector<MacroTileQueue*> mDirtyTiles;
OSALIGNLINE(LONG) mWorkItemsProduced { 0 };
OSALIGNLINE(volatile LONG) mWorkItemsConsumed { 0 };