glsl: free hash tables earlier
These are only used by get_matching_input() which has been call at this point so free the hash tables. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
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@ -2156,6 +2156,9 @@ assign_varying_locations(struct gl_context *ctx,
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}
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}
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hash_table_dtor(consumer_inputs);
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hash_table_dtor(consumer_interface_inputs);
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for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
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if (!tfeedback_decls[i].is_varying())
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continue;
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@ -2165,8 +2168,6 @@ assign_varying_locations(struct gl_context *ctx,
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if (matched_candidate == NULL) {
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hash_table_dtor(tfeedback_candidates);
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hash_table_dtor(consumer_inputs);
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hash_table_dtor(consumer_interface_inputs);
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return false;
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}
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@ -2185,15 +2186,10 @@ assign_varying_locations(struct gl_context *ctx,
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if (!tfeedback_decls[i].assign_location(ctx, prog)) {
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hash_table_dtor(tfeedback_candidates);
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hash_table_dtor(consumer_inputs);
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hash_table_dtor(consumer_interface_inputs);
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return false;
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}
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}
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hash_table_dtor(tfeedback_candidates);
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hash_table_dtor(consumer_inputs);
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hash_table_dtor(consumer_interface_inputs);
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if (consumer && producer) {
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foreach_in_list(ir_instruction, node, consumer->ir) {
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