panfrost: Move panfrost_bo_{reference,unreference}() to pan_bo.c
This way we have all BO related functions placed in the same source file. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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@ -29,6 +29,7 @@
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#include <pthread.h>
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#include "drm-uapi/panfrost_drm.h"
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#include "pan_resource.h"
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#include "pan_screen.h"
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#include "pan_util.h"
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#include "pandecode/decode.h"
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@ -319,6 +320,25 @@ panfrost_bo_release(struct panfrost_screen *screen, struct panfrost_bo *bo,
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ralloc_free(bo);
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}
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void
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panfrost_bo_reference(struct panfrost_bo *bo)
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{
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if (bo)
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pipe_reference(NULL, &bo->reference);
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}
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void
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panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo)
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{
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if (!bo)
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return;
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/* When the reference count goes to zero, we need to cleanup */
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if (pipe_reference(&bo->reference, NULL))
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panfrost_bo_release(pan_screen(screen), bo, true);
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}
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struct panfrost_bo *
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panfrost_bo_import(struct panfrost_screen *screen, int fd)
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{
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@ -521,25 +521,6 @@ panfrost_resource_create(struct pipe_screen *screen,
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return (struct pipe_resource *)so;
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}
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void
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panfrost_bo_reference(struct panfrost_bo *bo)
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{
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if (bo)
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pipe_reference(NULL, &bo->reference);
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}
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void
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panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo)
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{
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if (!bo)
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return;
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/* When the reference count goes to zero, we need to cleanup */
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if (pipe_reference(&bo->reference, NULL))
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panfrost_bo_release(pan_screen(screen), bo, true);
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}
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static void
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panfrost_resource_destroy(struct pipe_screen *screen,
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struct pipe_resource *pt)
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