r600: Assign shader type when creating a new CS state
Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15898>
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@ -988,6 +988,7 @@ struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_co
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sel->nir = nir_shader_clone(NULL, (const nir_shader *)prog);
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nir_tgsi_scan_shader(sel->nir, &sel->info, true);
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}
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sel->ir_type = ir;
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return sel;
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}
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