mesa: Remove the now unused CoordsReplace array.
Now that all users are converted, remove the array. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
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@ -756,7 +756,6 @@ struct gl_point_attrib
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GLboolean SmoothFlag; /**< True if GL_POINT_SMOOTH is enabled */
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GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */
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GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */
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GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/
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GLbitfield CoordReplaceBits; /**< GL_ARB_point_sprite*/
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GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */
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GLenum SpriteOrigin; /**< GL_ARB_point_sprite */
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@ -225,8 +225,6 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
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void
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_mesa_init_point(struct gl_context *ctx)
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{
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GLuint i;
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ctx->Point.SmoothFlag = GL_FALSE;
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ctx->Point.Size = 1.0;
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ctx->Point.Params[0] = 1.0;
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@ -253,8 +251,5 @@ _mesa_init_point(struct gl_context *ctx)
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ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
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ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
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for (i = 0; i < ARRAY_SIZE(ctx->Point.CoordReplace); i++) {
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ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */
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}
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ctx->Point.CoordReplaceBits = 0; /* GL_ARB/NV_point_sprite */
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}
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@ -467,12 +467,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
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if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
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return;
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ctx->Point.CoordReplaceBits |= (1u << ctx->Texture.CurrentUnit);
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ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = GL_TRUE;
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} else if (iparam0 == GL_FALSE) {
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if (~(ctx->Point.CoordReplaceBits) & (1u << ctx->Texture.CurrentUnit))
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return;
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ctx->Point.CoordReplaceBits &= ~(1u << ctx->Texture.CurrentUnit);
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ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = GL_FALSE;
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} else {
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_mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
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return;
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