radeonsi: fix fractional odd tessellation spacing for Polaris

ported from Vulkan (and no source explains why this is needed)

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2016-06-24 02:17:38 +02:00
parent 0d638f4b3d
commit 28d0d0c5b4
4 changed files with 23 additions and 1 deletions

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@ -240,6 +240,7 @@ void si_begin_new_cs(struct si_context *ctx)
ctx->last_ls_hs_config = -1;
ctx->last_rast_prim = -1;
ctx->last_sc_line_stipple = ~0;
ctx->last_vtx_reuse_depth = -1;
ctx->emit_scratch_reloc = true;
ctx->last_ls = NULL;
ctx->last_tcs = NULL;

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@ -303,6 +303,7 @@ struct si_context {
int last_ls_hs_config;
int last_rast_prim;
unsigned last_sc_line_stipple;
int last_vtx_reuse_depth;
int current_rast_prim; /* primitive type after TES, GS */
unsigned last_gsvs_itemsize;

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@ -3866,7 +3866,8 @@ static void si_init_config(struct si_context *sctx)
si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
S_028424_OVERWRITE_COMBINER_WATERMARK(4));
si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
if (sctx->b.family < CHIP_POLARIS10)
si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
vgt_tess_distribution =

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@ -438,6 +438,25 @@ static void si_emit_draw_registers(struct si_context *sctx,
unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
unsigned ia_multi_vgt_param, ls_hs_config, num_patches = 0;
/* Polaris needs different VTX_REUSE_DEPTH settings depending on
* whether the "fractional odd" tessellation spacing is used.
*/
if (sctx->b.family >= CHIP_POLARIS10) {
struct si_shader_selector *tes = sctx->tes_shader.cso;
unsigned vtx_reuse_depth = 30;
if (tes &&
tes->info.properties[TGSI_PROPERTY_TES_SPACING] ==
PIPE_TESS_SPACING_FRACTIONAL_ODD)
vtx_reuse_depth = 14;
if (vtx_reuse_depth != sctx->last_vtx_reuse_depth) {
radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
vtx_reuse_depth);
sctx->last_vtx_reuse_depth = vtx_reuse_depth;
}
}
if (sctx->tes_shader.cso)
si_emit_derived_tess_state(sctx, info, &num_patches);