ci/softpipe: Re-enable GS tests that had been banned for being flaky.

Now that the flakes should be fixed, turn the coverage on.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8277>
This commit is contained in:
Eric Anholt 2020-12-30 16:09:13 -08:00
parent 969f50ddcf
commit 28a202f2d3
3 changed files with 58 additions and 14 deletions

View File

@ -1240,11 +1240,9 @@ softpipe-piglit-quick:
variables:
GALLIUM_DRIVER: softpipe
# rasterpos skipped due to flakes from use-after-free of the draw vs.
# glsl-1.50 removed due to GS flakes
PIGLIT_OPTIONS: >
--process-isolation false
-x rasterpos
-x glsl-1.50
-x egl_ext_device_
-x egl_ext_platform_device
-x ext_timer_query@time-elapsed

View File

@ -13,13 +13,6 @@ dEQP-GLES[0-9]*.functional.flush_finish.*
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
dEQP-GLES31.functional.fbo.no_attachments.maximums.all
dEQP-GLES31.functional.fbo.no_attachments.maximums.size
dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points
dEQP-GLES31.functional.shaders.builtin_functions.*geometry
dEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.types.uvec4
dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.types.uvec4
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usampler3d
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler2darray
dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.fbo_bbox_larger
# This one is really slow and can time out (~56 seconds locally)
KHR-GL33.texture_swizzle.smoke

View File

@ -2756,6 +2756,59 @@ spec/glsl-1.30/execution/tex-miplevel-selection textureprojgradoffset 2d: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureprojgradoffset 2d_projvec4: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureprojgradoffset 2dshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureprojgradoffset 3d: fail
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-accept: fail
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-reject: fail
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-different-from-position: fail
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-homogeneity: fail
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-lines: fail
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-points: fail
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-triangle-strip: fail
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-const-accept: fail
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-const-reject: fail
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-different-from-position: fail
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-homogeneity: fail
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-primitives-triangle-strip: fail
spec/glsl-1.50/execution/compatibility/gs-clamp-vertex-color: fail
spec/glsl-1.50/execution/geometry/clip-distance-bulk-copy: fail
spec/glsl-1.50/execution/geometry/clip-distance-itemized-copy: fail
spec/glsl-1.50/execution/geometry/end-primitive 127: fail
spec/glsl-1.50/execution/interface-vs-unnamed-to-fs-unnamed: fail
spec/glsl-1.50/execution/primitive-id-no-gs: fail
spec/glsl-1.50/execution/primitive-id-no-gs-first-vertex: fail
spec/glsl-1.50/execution/primitive-id-no-gs-instanced: fail
spec/glsl-1.50/execution/primitive-id-no-gs-quad-strip: crash
spec/glsl-1.50/execution/primitive-id-no-gs-quads: crash
spec/glsl-1.50/execution/primitive-id-no-gs-strip: fail
spec/glsl-1.50/execution/primitive-id-no-gs-strip-first-vertex: fail
spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler1d: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler1darray: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler2d: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler2darray: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler2drect: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-isampler3d: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-isamplerbuffer: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-isamplercube: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler1d: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler1darray: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler1darrayshadow: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler1dshadow: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2d: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2darray: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2darrayshadow: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2drect: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2drectshadow: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler2dshadow: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-sampler3d: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-samplerbuffer: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-samplercube: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-samplercubeshadow: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-usampler1d: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-usampler1darray: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-usampler2d: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-usampler2darray: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-usampler3d: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-usamplerbuffer: skip
spec/glsl-1.50/execution/texturesize/tes-texturesize-usamplercube: skip
spec/glsl-es-3.00/execution/varying-struct-centroid_gles3: fail
spec/intel_blackhole_render/intel_blackhole-blit: skip
spec/intel_blackhole_render/intel_blackhole-blit_gles2: skip
@ -3031,10 +3084,10 @@ wgl/wgl-sanity: skip
summary:
name: results
---- --------
pass: 24961
fail: 378
crash: 40
skip: 2583
pass: 26804
fail: 400
crash: 42
skip: 2612
timeout: 0
warn: 4
incomplete: 0
@ -3043,4 +3096,4 @@ summary:
changes: 0
fixes: 0
regressions: 0
total: 27991
total: 29887