st/g3dvl: pass color values to softpipe clear function

This commit is contained in:
Cooper Yuan 2009-09-15 15:25:47 +08:00
parent 2ef8c60e55
commit 287f0072d2
2 changed files with 9 additions and 2 deletions

View File

@ -51,6 +51,7 @@ static int vlResizeFrameBuffer
struct vlBasicCSC *basic_csc;
struct pipe_context *pipe;
struct pipe_texture template;
float clear_color[4];
assert(csc);
@ -68,7 +69,12 @@ static int vlResizeFrameBuffer
basic_csc->viewport.translate[1] = 0;
basic_csc->viewport.translate[2] = 0;
basic_csc->viewport.translate[3] = 0;
clear_color[0] = 0.0f;
clear_color[1] = 0.0f;
clear_color[2] = 0.0f;
clear_color[3] = 0.0f;
if (basic_csc->framebuffer_tex)
{
pipe_surface_reference(&basic_csc->framebuffer.cbufs[0], NULL);
@ -98,7 +104,7 @@ static int vlResizeFrameBuffer
/* Clear to black, in case video doesn't fill the entire window */
pipe->set_framebuffer_state(pipe, &basic_csc->framebuffer);
pipe->clear(pipe, PIPE_CLEAR_COLOR, 0, 0.0f, 0);
pipe->clear(pipe, PIPE_CLEAR_COLOR, clear_color, 0.0f, 0);
return 0;
}

View File

@ -105,6 +105,7 @@ static struct pipe_buffer* xsp_surface_buffer_create
unsigned height,
enum pipe_format format,
unsigned usage,
unsigned tex_usage,
unsigned *stride
)
{