radv: fallback to an in-memory cache when no pipline cache is provided
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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315e8a9321
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2845a108a9
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@ -559,7 +559,8 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
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if (pipeline->gs_copy_shader) {
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pipeline->gs_copy_shader =
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radv_pipeline_cache_insert_shader(cache,
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radv_pipeline_cache_insert_shader(pipeline->device,
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cache,
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gs_copy_sha1,
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pipeline->gs_copy_shader,
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gs_copy_code,
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@ -570,8 +571,10 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
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ralloc_free(nir);
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if (variant)
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variant = radv_pipeline_cache_insert_shader(cache, sha1, variant,
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code, code_size);
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variant = radv_pipeline_cache_insert_shader(pipeline->device,
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cache, sha1,
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variant, code,
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code_size);
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if (code)
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free(code);
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@ -156,6 +156,8 @@ radv_create_shader_variant_from_pipeline_cache(struct radv_device *device,
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if (cache)
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entry = radv_pipeline_cache_search(cache, sha1);
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else
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entry = radv_pipeline_cache_search(device->mem_cache, sha1);
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if (!entry)
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return NULL;
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@ -258,13 +260,14 @@ radv_pipeline_cache_add_entry(struct radv_pipeline_cache *cache,
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}
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struct radv_shader_variant *
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radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
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radv_pipeline_cache_insert_shader(struct radv_device *device,
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struct radv_pipeline_cache *cache,
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const unsigned char *sha1,
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struct radv_shader_variant *variant,
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const void *code, unsigned code_size)
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{
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if (!cache)
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return variant;
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cache = device->mem_cache;
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pthread_mutex_lock(&cache->mutex);
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struct cache_entry *entry = radv_pipeline_cache_search_unlocked(cache, sha1);
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@ -316,7 +316,8 @@ radv_create_shader_variant_from_pipeline_cache(struct radv_device *device,
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const unsigned char *sha1);
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struct radv_shader_variant *
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radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
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radv_pipeline_cache_insert_shader(struct radv_device *device,
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struct radv_pipeline_cache *cache,
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const unsigned char *sha1,
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struct radv_shader_variant *variant,
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const void *code, unsigned code_size);
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