radv: fallback to an in-memory cache when no pipline cache is provided

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Timothy Arceri 2017-03-15 15:20:48 +11:00
parent 315e8a9321
commit 2845a108a9
3 changed files with 13 additions and 6 deletions

View File

@ -559,7 +559,8 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
if (pipeline->gs_copy_shader) {
pipeline->gs_copy_shader =
radv_pipeline_cache_insert_shader(cache,
radv_pipeline_cache_insert_shader(pipeline->device,
cache,
gs_copy_sha1,
pipeline->gs_copy_shader,
gs_copy_code,
@ -570,8 +571,10 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
ralloc_free(nir);
if (variant)
variant = radv_pipeline_cache_insert_shader(cache, sha1, variant,
code, code_size);
variant = radv_pipeline_cache_insert_shader(pipeline->device,
cache, sha1,
variant, code,
code_size);
if (code)
free(code);

View File

@ -156,6 +156,8 @@ radv_create_shader_variant_from_pipeline_cache(struct radv_device *device,
if (cache)
entry = radv_pipeline_cache_search(cache, sha1);
else
entry = radv_pipeline_cache_search(device->mem_cache, sha1);
if (!entry)
return NULL;
@ -258,13 +260,14 @@ radv_pipeline_cache_add_entry(struct radv_pipeline_cache *cache,
}
struct radv_shader_variant *
radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
radv_pipeline_cache_insert_shader(struct radv_device *device,
struct radv_pipeline_cache *cache,
const unsigned char *sha1,
struct radv_shader_variant *variant,
const void *code, unsigned code_size)
{
if (!cache)
return variant;
cache = device->mem_cache;
pthread_mutex_lock(&cache->mutex);
struct cache_entry *entry = radv_pipeline_cache_search_unlocked(cache, sha1);

View File

@ -316,7 +316,8 @@ radv_create_shader_variant_from_pipeline_cache(struct radv_device *device,
const unsigned char *sha1);
struct radv_shader_variant *
radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
radv_pipeline_cache_insert_shader(struct radv_device *device,
struct radv_pipeline_cache *cache,
const unsigned char *sha1,
struct radv_shader_variant *variant,
const void *code, unsigned code_size);