aco/spill: refactor some more spill decision taking

No fossil-db changes.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9196>
This commit is contained in:
Daniel Schürmann 2021-02-22 15:58:46 +01:00 committed by Marge Bot
parent dfb10e4f4b
commit 282eacc3e0
1 changed files with 35 additions and 88 deletions

View File

@ -402,22 +402,35 @@ RegisterDemand init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_id
}
}
/* select live-through vgpr variables and constants */
while (new_demand.vgpr - spilled_registers.vgpr > ctx.target_pressure.vgpr) {
/* select live-through variables and constants */
RegType type = RegType::vgpr;
while ((new_demand - spilled_registers).exceeds(ctx.target_pressure)) {
/* if VGPR demand is low enough, select SGPRs */
if (type == RegType::vgpr && new_demand.vgpr - spilled_registers.vgpr <= ctx.target_pressure.vgpr)
type = RegType::sgpr;
/* if SGPR demand is low enough, break */
if (type == RegType::sgpr && new_demand.sgpr - spilled_registers.sgpr <= ctx.target_pressure.sgpr)
break;
unsigned distance = 0;
Temp to_spill;
for (std::pair<Temp, std::pair<uint32_t, uint32_t>> pair : ctx.next_use_distances_end[block_idx - 1]) {
if (pair.first.type() == RegType::vgpr &&
(pair.second.first >= loop_end || ctx.remat.count(pair.first)) &&
pair.second.first >= loop_end &&
if (pair.first.type() == type &&
(pair.second.first >= loop_end || (ctx.remat.count(pair.first) && type == RegType::sgpr)) &&
pair.second.second > distance &&
ctx.spills_entry[block_idx].find(pair.first) == ctx.spills_entry[block_idx].end()) {
to_spill = pair.first;
distance = pair.second.second;
}
}
if (distance == 0)
break;
/* select SGPRs or break */
if (distance == 0) {
if (type == RegType::sgpr)
break;
type = RegType::sgpr;
continue;
}
uint32_t spill_id;
if (ctx.spills_exit[block_idx - 1].find(to_spill) == ctx.spills_exit[block_idx - 1].end()) {
@ -427,40 +440,11 @@ RegisterDemand init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_id
}
ctx.spills_entry[block_idx][to_spill] = spill_id;
spilled_registers.vgpr += to_spill.size();
spilled_registers += to_spill;
}
/* select live-through sgpr variables and constants */
while (new_demand.sgpr - spilled_registers.sgpr > ctx.target_pressure.sgpr) {
unsigned distance = 0;
Temp to_spill;
for (std::pair<Temp, std::pair<uint32_t, uint32_t>> pair : ctx.next_use_distances_end[block_idx - 1]) {
if (pair.first.type() == RegType::sgpr &&
(pair.second.first >= loop_end || ctx.remat.count(pair.first)) &&
pair.second.second > distance &&
ctx.spills_entry[block_idx].find(pair.first) == ctx.spills_entry[block_idx].end()) {
to_spill = pair.first;
distance = pair.second.second;
}
}
if (distance == 0)
break;
uint32_t spill_id;
if (ctx.spills_exit[block_idx - 1].find(to_spill) == ctx.spills_exit[block_idx - 1].end()) {
spill_id = ctx.allocate_spill_id(to_spill.regClass());
} else {
spill_id = ctx.spills_exit[block_idx - 1][to_spill];
}
ctx.spills_entry[block_idx][to_spill] = spill_id;
spilled_registers.sgpr += to_spill.size();
}
/* shortcut */
if (!RegisterDemand(new_demand - spilled_registers).exceeds(ctx.target_pressure))
if (!(new_demand - spilled_registers).exceeds(ctx.target_pressure))
return spilled_registers;
/* if reg pressure is too high at beginning of loop, add variables with furthest use */
@ -478,28 +462,13 @@ RegisterDemand init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_id
reg_pressure.sgpr, ctx.register_demand[pred].back().sgpr - spilled_registers.sgpr);
}
while (reg_pressure.sgpr > ctx.target_pressure.sgpr) {
while (reg_pressure.exceeds(ctx.target_pressure)) {
unsigned distance = 0;
Temp to_spill;
for (std::pair<Temp, std::pair<uint32_t, uint32_t>> pair : ctx.next_use_distances_start[block_idx]) {
if (pair.first.type() == RegType::sgpr &&
pair.second.second > distance &&
ctx.spills_entry[block_idx].find(pair.first) == ctx.spills_entry[block_idx].end()) {
to_spill = pair.first;
distance = pair.second.second;
}
}
assert(distance != 0);
type = reg_pressure.vgpr > ctx.target_pressure.vgpr ? RegType::vgpr : RegType::sgpr;
ctx.spills_entry[block_idx][to_spill] = ctx.allocate_spill_id(to_spill.regClass());
spilled_registers.sgpr += to_spill.size();
reg_pressure.sgpr -= to_spill.size();
}
while (reg_pressure.vgpr > ctx.target_pressure.vgpr) {
unsigned distance = 0;
Temp to_spill;
for (std::pair<Temp, std::pair<uint32_t, uint32_t>> pair : ctx.next_use_distances_start[block_idx]) {
if (pair.first.type() == RegType::vgpr &&
if (pair.first.type() == type &&
pair.second.second > distance &&
ctx.spills_entry[block_idx].find(pair.first) == ctx.spills_entry[block_idx].end()) {
to_spill = pair.first;
@ -508,8 +477,8 @@ RegisterDemand init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_id
}
assert(distance != 0);
ctx.spills_entry[block_idx][to_spill] = ctx.allocate_spill_id(to_spill.regClass());
spilled_registers.vgpr += to_spill.size();
reg_pressure.vgpr -= to_spill.size();
spilled_registers += to_spill;
reg_pressure -= to_spill;
}
return spilled_registers;
@ -668,16 +637,17 @@ RegisterDemand init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_id
reg_pressure.sgpr, ctx.register_demand[pred].back().sgpr - spilled_registers.sgpr);
}
while (reg_pressure.sgpr > ctx.target_pressure.sgpr) {
while (reg_pressure.exceeds(ctx.target_pressure)) {
assert(!partial_spills.empty());
std::set<Temp>::iterator it = partial_spills.begin();
Temp to_spill = Temp();
unsigned distance = 0;
RegType type = reg_pressure.vgpr > ctx.target_pressure.vgpr ? RegType::vgpr : RegType::sgpr;
while (it != partial_spills.end()) {
assert(ctx.spills_entry[block_idx].find(*it) == ctx.spills_entry[block_idx].end());
if (it->type() == RegType::sgpr && ctx.next_use_distances_start[block_idx][*it].second > distance) {
if (it->type() == type && ctx.next_use_distances_start[block_idx][*it].second > distance) {
distance = ctx.next_use_distances_start[block_idx][*it].second;
to_spill = *it;
}
@ -687,31 +657,8 @@ RegisterDemand init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_id
ctx.spills_entry[block_idx][to_spill] = ctx.allocate_spill_id(to_spill.regClass());
partial_spills.erase(to_spill);
spilled_registers.sgpr += to_spill.size();
reg_pressure.sgpr -= to_spill.size();
}
while (reg_pressure.vgpr > ctx.target_pressure.vgpr) {
assert(!partial_spills.empty());
std::set<Temp>::iterator it = partial_spills.begin();
Temp to_spill = Temp();
unsigned distance = 0;
while (it != partial_spills.end()) {
assert(ctx.spills_entry[block_idx].find(*it) == ctx.spills_entry[block_idx].end());
if (it->type() == RegType::vgpr && ctx.next_use_distances_start[block_idx][*it].second > distance) {
distance = ctx.next_use_distances_start[block_idx][*it].second;
to_spill = *it;
}
++it;
}
assert(distance != 0);
ctx.spills_entry[block_idx][to_spill] = ctx.allocate_spill_id(to_spill.regClass());
partial_spills.erase(to_spill);
spilled_registers.vgpr += to_spill.size();
reg_pressure.vgpr -= to_spill.size();
spilled_registers += to_spill;
reg_pressure -= to_spill;
}
return spilled_registers;
@ -1151,7 +1098,7 @@ void process_block(spill_ctx& ctx, unsigned block_idx, Block* block,
assert(!local_next_use_distance.empty());
/* if reg pressure is too high, spill variable with furthest next use */
while (RegisterDemand(new_demand - spilled_registers).exceeds(ctx.target_pressure)) {
while ((new_demand - spilled_registers).exceeds(ctx.target_pressure)) {
unsigned distance = 0;
Temp to_spill;
bool do_rematerialize = false;
@ -1233,7 +1180,7 @@ void spill_block(spill_ctx& ctx, unsigned block_idx)
std::map<Temp, uint32_t> current_spills = ctx.spills_entry[block_idx];
/* check conditions to process this block */
bool process = RegisterDemand(block->register_demand - spilled_registers).exceeds(ctx.target_pressure) ||
bool process = (block->register_demand - spilled_registers).exceeds(ctx.target_pressure) ||
!ctx.renames[block_idx].empty() ||
ctx.remat_used.size();