glsl/cl: Parse layout qualifiers only when an appropriate extension enabled.

This commit is contained in:
Michal Krol 2010-02-17 11:07:17 +01:00
parent a21215a74e
commit 27a68bd14a
1 changed files with 75 additions and 2 deletions

View File

@ -325,6 +325,9 @@ struct parse_dict {
int _false;
int _true;
int all;
int _GL_ARB_fragment_coord_conventions;
};
@ -343,6 +346,8 @@ struct parse_context {
unsigned int shader_type;
unsigned int parsing_builtin;
unsigned int fragment_coord_conventions:1;
char error[256];
int process_error;
};
@ -460,6 +465,10 @@ _fetch_token(struct parse_context *ctx,
case SL_PP_IDENTIFIER:
case SL_PP_UINT:
case SL_PP_FLOAT:
case SL_PP_EXTENSION_REQUIRE:
case SL_PP_EXTENSION_ENABLE:
case SL_PP_EXTENSION_WARN:
case SL_PP_EXTENSION_DISABLE:
case SL_PP_EOF:
ctx->tokens_read++;
break;
@ -728,6 +737,20 @@ _parse_layout_qualifier(struct parse_context *ctx,
struct parse_state *ps)
{
if (_parse_id(ctx, ctx->dict.layout, ps) == 0) {
if (!ctx->fragment_coord_conventions) {
_error(ctx, "GL_ARB_fragment_coord_conventions extension must be enabled "
"in order to use a layout qualifier");
return -1;
}
/* Layout qualifiers are only defined for fragment shaders,
* so do an early check.
*/
if (ctx->shader_type != 1) {
_error(ctx, "layout qualifiers are only valid for fragment shaders");
return -1;
}
/* start of a parenthesised list of layout qualifiers */
if (_parse_token(ctx, SL_PP_LPAREN, ps)) {
@ -744,7 +767,7 @@ _parse_layout_qualifier(struct parse_context *ctx,
_emit(ctx, &ps->out, LAYOUT_QUALIFIER_PIXEL_CENTER_INTEGER);
}
else {
_error(ctx, "expected a layout qualifier");
_error(ctx, "expected a layout qualifier name");
return -1;
}
@ -2744,15 +2767,60 @@ _parse_external_declaration(struct parse_context *ctx,
}
static int
_parse_extensions(struct parse_context *ctx,
struct parse_state *ps)
{
for (;;) {
const struct sl_pp_token_info *input = _fetch_token(ctx, ps->in);
unsigned int enable;
if (!input) {
return -1;
}
switch (input->token) {
case SL_PP_EXTENSION_REQUIRE:
case SL_PP_EXTENSION_ENABLE:
case SL_PP_EXTENSION_WARN:
enable = 1;
break;
case SL_PP_EXTENSION_DISABLE:
enable = 0;
break;
default:
return 0;
}
ps->in++;
if (input->data.extension == ctx->dict.all) {
ctx->fragment_coord_conventions = enable;
}
else if (input->data.extension == ctx->dict._GL_ARB_fragment_coord_conventions) {
ctx->fragment_coord_conventions = enable;
}
}
}
static int
_parse_translation_unit(struct parse_context *ctx,
struct parse_state *ps)
{
_emit(ctx, &ps->out, REVISION);
if (_parse_extensions(ctx, ps)) {
return -1;
}
if (_parse_external_declaration(ctx, ps)) {
return -1;
}
while (_parse_external_declaration(ctx, ps) == 0) {
for (;;) {
if (_parse_extensions(ctx, ps)) {
return -1;
}
if (_parse_external_declaration(ctx, ps)) {
break;
}
}
_emit(ctx, &ps->out, EXTERNAL_NULL);
if (_parse_token(ctx, SL_PP_EOF, ps)) {
@ -2862,12 +2930,17 @@ sl_cl_compile(struct sl_pp_context *context,
ADD_NAME_STR(ctx, _false, "false");
ADD_NAME_STR(ctx, _true, "true");
ADD_NAME(ctx, all);
ADD_NAME_STR(ctx, _GL_ARB_fragment_coord_conventions, "GL_ARB_fragment_coord_conventions");
ctx.out_buf = NULL;
ctx.out_cap = 0;
ctx.shader_type = shader_type;
ctx.parsing_builtin = 1;
ctx.fragment_coord_conventions = 0;
ctx.error[0] = '\0';
ctx.process_error = 0;