diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 9ebfe54c76d..f86e4d4e3af 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -482,19 +482,27 @@ static void evergreen_set_ps_sampler_view(struct pipe_context *ctx, unsigned cou struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_sampler_view **resource = (struct r600_pipe_sampler_view **)views; int i; + int has_depth = 0; for (i = 0; i < count; i++) { if (&rctx->ps_samplers.views[i]->base != views[i]) { - if (resource[i]) + if (resource[i]) { + if (((struct r600_resource_texture *)resource[i]->base.texture)->depth) + has_depth = 1; evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, &resource[i]->state, i + R600_MAX_CONST_BUFFERS); - else + } else evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, NULL, i + R600_MAX_CONST_BUFFERS); pipe_sampler_view_reference( (struct pipe_sampler_view **)&rctx->ps_samplers.views[i], views[i]); + } else { + if (resource[i]) { + if (((struct r600_resource_texture *)resource[i]->base.texture)->depth) + has_depth = 1; + } } } for (i = count; i < NUM_TEX_UNITS; i++) { @@ -504,6 +512,7 @@ static void evergreen_set_ps_sampler_view(struct pipe_context *ctx, unsigned cou pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL); } } + rctx->have_depth_texture = has_depth; rctx->ps_samplers.n_views = count; } @@ -689,6 +698,9 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state surf = (struct r600_surface *)state->cbufs[cb]; rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture; + if (rtex->depth) + rctx->have_depth_fb = TRUE; + if (rtex->depth && !rtex->is_flushing_texture) { r600_texture_depth_flush(&rctx->context, state->cbufs[cb]->texture, TRUE); rtex = rtex->flushed_depth_texture; @@ -870,6 +882,7 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx, util_copy_framebuffer_state(&rctx->framebuffer, state); /* build states */ + rctx->have_depth_fb = 0; for (int i = 0; i < state->nr_cbufs; i++) { evergreen_cb(rctx, rstate, state, i); } diff --git a/src/gallium/drivers/r600/r600.h b/src/gallium/drivers/r600/r600.h index bf7138d9e4e..225c17c2540 100644 --- a/src/gallium/drivers/r600/r600.h +++ b/src/gallium/drivers/r600/r600.h @@ -261,6 +261,7 @@ struct r600_context { struct r600_range vs_resources; struct r600_range fs_resources; int num_ps_resources, num_vs_resources, num_fs_resources; + boolean have_depth_texture, have_depth_fb; }; struct r600_draw { diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index 151f48a8bf8..e9f35c10ac1 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -121,8 +121,6 @@ void r600_flush_depth_textures(struct r600_pipe_context *rctx) { unsigned int i; - if (rctx->blit) return; - /* FIXME: This handles fragment shader textures only. */ for (i = 0; i < rctx->ps_samplers.n_views; ++i) { diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index 332f932013a..5e534ca905c 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -204,6 +204,7 @@ struct r600_pipe_context { struct u_vbuf_mgr *vbuf_mgr; struct util_slab_mempool pool_transfers; boolean blit; + boolean have_depth_texture, have_depth_fb; unsigned default_ps_gprs, default_vs_gprs; }; diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index 98f5c511f5b..3b6e2dc99a5 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -518,13 +518,16 @@ static void r600_set_ps_sampler_view(struct pipe_context *ctx, unsigned count, struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_sampler_view **resource = (struct r600_pipe_sampler_view **)views; int i; + int has_depth = 0; for (i = 0; i < count; i++) { if (&rctx->ps_samplers.views[i]->base != views[i]) { - if (resource[i]) + if (resource[i]) { + if (((struct r600_resource_texture *)resource[i]->base.texture)->depth) + has_depth = 1; r600_context_pipe_state_set_ps_resource(&rctx->ctx, &resource[i]->state, i + R600_MAX_CONST_BUFFERS); - else + } else r600_context_pipe_state_set_ps_resource(&rctx->ctx, NULL, i + R600_MAX_CONST_BUFFERS); @@ -532,6 +535,11 @@ static void r600_set_ps_sampler_view(struct pipe_context *ctx, unsigned count, (struct pipe_sampler_view **)&rctx->ps_samplers.views[i], views[i]); + } else { + if (resource[i]) { + if (((struct r600_resource_texture *)resource[i]->base.texture)->depth) + has_depth = 1; + } } } for (i = count; i < NUM_TEX_UNITS; i++) { @@ -541,6 +549,7 @@ static void r600_set_ps_sampler_view(struct pipe_context *ctx, unsigned count, pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL); } } + rctx->have_depth_texture = has_depth; rctx->ps_samplers.n_views = count; } @@ -724,6 +733,9 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta surf = (struct r600_surface *)state->cbufs[cb]; rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture; + if (rtex->depth) + rctx->have_depth_fb = TRUE; + if (rtex->depth && !rtex->is_flushing_texture) { r600_texture_depth_flush(&rctx->context, state->cbufs[cb]->texture, TRUE); rtex = rtex->flushed_depth_texture; @@ -886,6 +898,7 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx, util_copy_framebuffer_state(&rctx->framebuffer, state); /* build states */ + rctx->have_depth_fb = 0; for (int i = 0; i < state->nr_cbufs; i++) { r600_cb(rctx, rstate, state, i); } diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index 1eb9389bade..d58c1f0656c 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -530,7 +530,10 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) struct r600_drawl draw = {}; unsigned prim; - r600_flush_depth_textures(rctx); + if (!rctx->blit) { + if (rctx->have_depth_fb || rctx->have_depth_texture) + r600_flush_depth_textures(rctx); + } u_vbuf_mgr_draw_begin(rctx->vbuf_mgr, info, NULL, NULL); r600_vertex_buffer_update(rctx);