gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center.
Squashed commit of the following: commit 04c5fa2cbb8e89d6f2fa5a75af1cca03b1f6b852 Author: José Fonseca <jfonseca@vmware.com> Date: Tue Apr 23 17:37:18 2013 +0100 gallium: s/lower_left_origin/bottom_edge_rule/ commit 4dff4f64fa83b9737def136fffd161d55e4f1722 Author: José Fonseca <jfonseca@vmware.com> Date: Tue Apr 23 17:35:04 2013 +0100 gallium: Move diagram to docs. commit 442a63012c8c3c3797f45e03f2ca20ad5f399832 Author: James Benton <jbenton@vmware.com> Date: Fri May 11 17:50:55 2012 +0100 gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center. This change is necessary to achieve correct results when using OpenGL FBOs. Reviewed-by: Marek Olšák <maraeo@gmail.com>
This commit is contained in:
parent
b692076420
commit
2737abb44e
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@ -724,7 +724,8 @@ draw_get_rasterizer_no_cull( struct draw_context *draw,
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rast.scissor = scissor;
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rast.flatshade = flatshade;
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rast.front_ccw = 1;
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rast.gl_rasterization_rules = draw->rasterizer->gl_rasterization_rules;
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rast.half_pixel_center = draw->rasterizer->half_pixel_center;
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rast.bottom_edge_rule = draw->rasterizer->bottom_edge_rule;
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rast.clip_halfz = draw->rasterizer->clip_halfz;
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draw->rasterizer_no_cull[scissor][flatshade] =
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@ -77,11 +77,11 @@ static void wideline_line( struct draw_stage *stage,
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const float dx = fabsf(pos0[0] - pos2[0]);
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const float dy = fabsf(pos0[1] - pos2[1]);
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const boolean gl_rasterization_rules =
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stage->draw->rasterizer->gl_rasterization_rules;
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const boolean half_pixel_center =
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stage->draw->rasterizer->half_pixel_center;
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/* small tweak to meet GL specification */
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const float bias = gl_rasterization_rules ? 0.125f : 0.0f;
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const float bias = half_pixel_center ? 0.125f : 0.0f;
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/*
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* Draw wide line as a quad (two tris) by "stretching" the line along
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@ -95,7 +95,7 @@ static void wideline_line( struct draw_stage *stage,
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pos1[1] = pos1[1] + half_width - bias;
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pos2[1] = pos2[1] - half_width - bias;
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pos3[1] = pos3[1] + half_width - bias;
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if (gl_rasterization_rules) {
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if (half_pixel_center) {
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if (pos0[0] < pos2[0]) {
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/* left to right line */
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pos0[0] -= 0.5f;
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@ -118,7 +118,7 @@ static void wideline_line( struct draw_stage *stage,
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pos1[0] = pos1[0] + half_width + bias;
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pos2[0] = pos2[0] - half_width + bias;
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pos3[0] = pos3[0] + half_width + bias;
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if (gl_rasterization_rules) {
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if (half_pixel_center) {
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if (pos0[1] < pos2[1]) {
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/* top to bottom line */
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pos0[1] -= 0.5f;
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@ -207,7 +207,7 @@ widepoint_first_point(struct draw_stage *stage,
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wide->xbias = 0.0;
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wide->ybias = 0.0;
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if (rast->gl_rasterization_rules) {
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if (rast->half_pixel_center) {
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wide->xbias = 0.125;
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wide->ybias = -0.125;
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}
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@ -108,9 +108,9 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
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fpme->vertex_size,
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instance_id_index );
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draw_pt_post_vs_prepare( fpme->post_vs,
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draw->clip_xy,
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draw->clip_z,
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draw->clip_user,
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draw->clip_xy,
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draw->clip_z,
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draw->clip_user,
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draw->guard_band_xy,
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draw->identity_viewport,
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draw->rasterizer->clip_halfz,
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@ -159,9 +159,9 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
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draw_pt_post_vs_prepare( fpme->post_vs,
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draw->clip_xy,
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draw->clip_z,
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draw->clip_user,
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draw->clip_xy,
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draw->clip_z,
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draw->clip_user,
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draw->guard_band_xy,
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draw->identity_viewport,
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draw->rasterizer->clip_halfz,
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@ -990,7 +990,8 @@ hud_create(struct pipe_context *pipe, struct cso_context *cso)
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}
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/* rasterizer */
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hud->rasterizer.gl_rasterization_rules = 1;
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hud->rasterizer.half_pixel_center = 1;
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hud->rasterizer.bottom_edge_rule = 1;
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hud->rasterizer.depth_clip = 1;
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hud->rasterizer.line_width = 1;
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hud->rasterizer.line_last_pixel = 1;
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@ -87,7 +87,8 @@ pp_init_prog(struct pp_queue_t *ppq, struct pipe_context *pipe,
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PIPE_BLENDFACTOR_INV_SRC_ALPHA;
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p->rasterizer.cull_face = PIPE_FACE_NONE;
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p->rasterizer.gl_rasterization_rules = 1;
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p->rasterizer.half_pixel_center = 1;
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p->rasterizer.bottom_edge_rule = 1;
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p->rasterizer.depth_clip = 1;
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p->sampler.wrap_s = p->sampler.wrap_t = p->sampler.wrap_r =
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@ -118,7 +118,8 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
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/* rasterizer */
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ctx->rasterizer.cull_face = PIPE_FACE_NONE;
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ctx->rasterizer.gl_rasterization_rules = 1;
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ctx->rasterizer.half_pixel_center = 1;
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ctx->rasterizer.bottom_edge_rule = 1;
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ctx->rasterizer.depth_clip = 1;
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/* samplers */
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@ -239,7 +239,8 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
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/* rasterizer state */
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memset(&rs_state, 0, sizeof(rs_state));
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rs_state.cull_face = PIPE_FACE_NONE;
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rs_state.gl_rasterization_rules = 1;
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rs_state.half_pixel_center = 1;
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rs_state.bottom_edge_rule = 1;
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rs_state.flatshade = 1;
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rs_state.depth_clip = 1;
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ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state);
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@ -327,7 +327,8 @@ util_dump_rasterizer_state(FILE *stream, const struct pipe_rasterizer_state *sta
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util_dump_member(stream, uint, state, line_stipple_pattern);
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util_dump_member(stream, bool, state, line_last_pixel);
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util_dump_member(stream, bool, state, flatshade_first);
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util_dump_member(stream, bool, state, gl_rasterization_rules);
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util_dump_member(stream, bool, state, half_pixel_center);
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util_dump_member(stream, bool, state, bottom_edge_rule);
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util_dump_member(stream, bool, state, rasterizer_discard);
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util_dump_member(stream, bool, state, depth_clip);
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util_dump_member(stream, uint, state, clip_plane_enable);
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@ -1271,7 +1271,8 @@ util_create_gen_mipmap(struct pipe_context *pipe,
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/* rasterizer */
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memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer));
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ctx->rasterizer.cull_face = PIPE_FACE_NONE;
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ctx->rasterizer.gl_rasterization_rules = 1;
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ctx->rasterizer.half_pixel_center = 1;
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ctx->rasterizer.bottom_edge_rule = 1;
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ctx->rasterizer.depth_clip = 1;
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/* sampler state */
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@ -485,8 +485,7 @@ util_get_min_point_size(const struct pipe_rasterizer_state *state)
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{
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/* The point size should be clamped to this value at the rasterizer stage.
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*/
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return state->gl_rasterization_rules &&
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!state->point_quad_rasterization &&
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return !state->point_quad_rasterization &&
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!state->point_smooth &&
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!state->multisample ? 1.0f : 0.0f;
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}
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@ -453,7 +453,8 @@ init_pipe_state(struct vl_compositor *c)
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rast.point_size_per_vertex = 1;
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rast.offset_units = 1;
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rast.offset_scale = 1;
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rast.gl_rasterization_rules = 1;
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rast.half_pixel_center = 1;
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rast.bottom_edge_rule = 1;
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rast.depth_clip = 1;
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c->rast = c->pipe->create_rasterizer_state(c->pipe, &rast);
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@ -516,7 +516,8 @@ init_state(struct vl_idct *idct)
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memset(&rs_state, 0, sizeof(rs_state));
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rs_state.point_size = 1;
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rs_state.gl_rasterization_rules = true;
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rs_state.half_pixel_center = true;
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rs_state.bottom_edge_rule = true;
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rs_state.depth_clip = 1;
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idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state);
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if (!idct->rs_state)
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@ -168,7 +168,8 @@ vl_matrix_filter_init(struct vl_matrix_filter *filter, struct pipe_context *pipe
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filter->pipe = pipe;
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memset(&rs_state, 0, sizeof(rs_state));
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rs_state.gl_rasterization_rules = true;
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rs_state.half_pixel_center = true;
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rs_state.bottom_edge_rule = true;
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rs_state.depth_clip = 1;
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filter->rs_state = pipe->create_rasterizer_state(pipe, &rs_state);
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if (!filter->rs_state)
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@ -428,7 +428,8 @@ init_pipe_state(struct vl_mc *r)
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rs_state.sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT;
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rs_state.point_quad_rasterization = true;
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rs_state.point_size = VL_BLOCK_WIDTH;
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rs_state.gl_rasterization_rules = true;
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rs_state.half_pixel_center = true;
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rs_state.bottom_edge_rule = true;
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rs_state.depth_clip = 1;
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r->rs_state = r->pipe->create_rasterizer_state(r->pipe, &rs_state);
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if (!r->rs_state)
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@ -254,7 +254,8 @@ vl_median_filter_init(struct vl_median_filter *filter, struct pipe_context *pipe
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filter->pipe = pipe;
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memset(&rs_state, 0, sizeof(rs_state));
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rs_state.gl_rasterization_rules = true;
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rs_state.half_pixel_center = true;
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rs_state.bottom_edge_rule = true;
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rs_state.depth_clip = 1;
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filter->rs_state = pipe->create_rasterizer_state(pipe, &rs_state);
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if (!filter->rs_state)
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@ -270,7 +270,8 @@ init_state(struct vl_zscan *zscan)
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assert(zscan);
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memset(&rs_state, 0, sizeof(rs_state));
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rs_state.gl_rasterization_rules = true;
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rs_state.half_pixel_center = true;
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rs_state.bottom_edge_rule = true;
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rs_state.depth_clip = 1;
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zscan->rs_state = zscan->pipe->create_rasterizer_state(zscan->pipe, &rs_state);
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if (!zscan->rs_state)
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@ -238,9 +238,76 @@ scissor
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multisample
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Whether :term:`MSAA` is enabled.
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gl_rasterization_rules
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Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set,
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the rasterizer will use (0, 0) for pixel centers.
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half_pixel_center
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When true, the rasterizer should use (0.5, 0.5) pixel centers for
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determining pixel ownership (e.g, OpenGL, D3D10 and higher)::
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0 0.5 1
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0 +-----+
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0.5 | X |
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1 +-----+
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When false, the rasterizer should use (0, 0) pixel centers for determining
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pixel ownership (e.g., D3D9 or ealier)::
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-0.5 0 0.5
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-0.5 +-----+
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0 | X |
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0.5 +-----+
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bottom_edge_rule
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Determines what happens when a pixel sample lies precisely on a triangle
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edge.
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When true, a pixel sample is considered to lie inside of a triangle if it
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lies on the *bottom edge* or *left edge* (e.g., OpenGL drawables)::
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0 x
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0 +--------------------->
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| +-------------+
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| +=============+
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y V
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When false, a pixel sample is considered to lie inside of a triangle if it
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lies on the *top edge* or *left edge* (e.g., OpenGL FBOs, D3D)::
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0 x
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0 +--------------------->
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| +=============+
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| +-------------+
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y V
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Where:
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- a *top edge* is an edge that is horizontal and is above the other edges;
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- a *bottom edge* is an edge that is horizontal and is below the other
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edges;
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- a *left edge* is an edge that is not horizontal and is on the left side of
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the triangle.
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.. note::
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Actually all graphics APIs use a top-left rasterization rule for pixel
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ownership, but their notion of top varies with the axis origin (which
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can be either at y = 0 or at y = height). Gallium instead always
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assumes that top is always at y=0.
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See also:
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- http://msdn.microsoft.com/en-us/library/windows/desktop/cc627092.aspx
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- http://msdn.microsoft.com/en-us/library/windows/desktop/bb147314.aspx
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clip_halfz
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When true clip space in the z axis goes from [0..1] (D3D). When false
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@ -2168,7 +2168,7 @@ If HALF_INTEGER, the fractionary part of the position will be 0.5
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If INTEGER, the fractionary part of the position will be 0.0
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Note that this does not affect the set of fragments generated by
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rasterization, which is instead controlled by gl_rasterization_rules in the
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rasterization, which is instead controlled by half_pixel_center in the
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rasterizer.
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OpenGL defaults to HALF_INTEGER, and is configurable with the
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@ -81,7 +81,7 @@ fd_rasterizer_state_create(struct pipe_context *pctx,
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so->pa_cl_clip_cntl = 0; // TODO
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so->pa_su_vtx_cntl =
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A2XX_PA_SU_VTX_CNTL_PIX_CENTER(cso->gl_rasterization_rules ? PIXCENTER_OGL : PIXCENTER_D3D) |
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A2XX_PA_SU_VTX_CNTL_PIX_CENTER(cso->half_pixel_center ? PIXCENTER_OGL : PIXCENTER_D3D) |
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A2XX_PA_SU_VTX_CNTL_QUANT_MODE(ONE_SIXTEENTH);
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so->pa_su_point_size =
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@ -491,14 +491,16 @@ lp_setup_set_triangle_state( struct lp_setup_context *setup,
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unsigned cull_mode,
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boolean ccw_is_frontface,
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boolean scissor,
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boolean gl_rasterization_rules)
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boolean half_pixel_center,
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boolean bottom_edge_rule)
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{
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LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
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setup->ccw_is_frontface = ccw_is_frontface;
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setup->cullmode = cull_mode;
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setup->triangle = first_triangle;
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setup->pixel_offset = gl_rasterization_rules ? 0.5f : 0.0f;
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setup->pixel_offset = half_pixel_center ? 0.5f : 0.0f;
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setup->bottom_edge_rule = bottom_edge_rule;
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if (setup->scissor_test != scissor) {
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setup->dirty |= LP_SETUP_NEW_SCISSOR;
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@ -77,7 +77,8 @@ lp_setup_set_triangle_state( struct lp_setup_context *setup,
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unsigned cullmode,
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boolean front_is_ccw,
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boolean scissor,
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boolean gl_rasterization_rules );
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boolean half_pixel_center,
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boolean bottom_edge_rule);
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void
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lp_setup_set_line_state( struct lp_setup_context *setup,
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@ -98,6 +98,7 @@ struct lp_setup_context
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boolean point_size_per_vertex;
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boolean rasterizer_discard;
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unsigned cullmode;
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unsigned bottom_edge_rule;
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float pixel_offset;
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float line_width;
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float point_size;
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@ -621,17 +621,6 @@ try_setup_line( struct lp_setup_context *setup,
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/* correct for top-left vs. bottom-left fill convention.
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*
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* note that we're overloading gl_rasterization_rules to mean
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* both (0.5,0.5) pixel centers *and* bottom-left filling
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* convention.
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*
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* GL actually has a top-left filling convention, but GL's
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* notion of "top" differs from gallium's...
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*
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* Also, sometimes (in FBO cases) GL will render upside down
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* to its usual method, in which case it will probably want
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* to use the opposite, top-left convention.
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*/
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if (plane[i].dcdx < 0) {
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/* both fill conventions want this - adjust for left edges */
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@ -365,7 +365,7 @@ do_triangle_ccw(struct lp_setup_context *setup,
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dcdx_zero_mask = _mm_cmpeq_epi32(dcdx, zero);
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dcdy_neg_mask = _mm_srai_epi32(dcdy, 31);
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top_left_flag = _mm_set1_epi32((setup->pixel_offset == 0) ? ~0 : 0);
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top_left_flag = _mm_set1_epi32((setup->bottom_edge_rule == 0) ? ~0 : 0);
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c_inc_mask = _mm_or_si128(dcdx_neg_mask,
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_mm_and_si128(dcdx_zero_mask,
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@ -417,25 +417,14 @@ do_triangle_ccw(struct lp_setup_context *setup,
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*/
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plane[i].c = plane[i].dcdx * position->x[i] - plane[i].dcdy * position->y[i];
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|
||||
/* correct for top-left vs. bottom-left fill convention.
|
||||
*
|
||||
* note that we're overloading gl_rasterization_rules to mean
|
||||
* both (0.5,0.5) pixel centers *and* bottom-left filling
|
||||
* convention.
|
||||
*
|
||||
* GL actually has a top-left filling convention, but GL's
|
||||
* notion of "top" differs from gallium's...
|
||||
*
|
||||
* Also, sometimes (in FBO cases) GL will render upside down
|
||||
* to its usual method, in which case it will probably want
|
||||
* to use the opposite, top-left convention.
|
||||
/* correct for top-left vs. bottom-left fill convention.
|
||||
*/
|
||||
if (plane[i].dcdx < 0) {
|
||||
/* both fill conventions want this - adjust for left edges */
|
||||
plane[i].c++;
|
||||
}
|
||||
else if (plane[i].dcdx == 0) {
|
||||
if (setup->pixel_offset == 0) {
|
||||
if (setup->bottom_edge_rule == 0){
|
||||
/* correct for top-left fill convention:
|
||||
*/
|
||||
if (plane[i].dcdy > 0) plane[i].c++;
|
||||
|
|
|
@ -114,21 +114,22 @@ llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, void *handle)
|
|||
/* XXX: just pass lp_state directly to setup.
|
||||
*/
|
||||
lp_setup_set_triangle_state( llvmpipe->setup,
|
||||
state->lp_state.cull_face,
|
||||
state->lp_state.front_ccw,
|
||||
state->lp_state.scissor,
|
||||
state->lp_state.gl_rasterization_rules);
|
||||
state->lp_state.cull_face,
|
||||
state->lp_state.front_ccw,
|
||||
state->lp_state.scissor,
|
||||
state->lp_state.half_pixel_center,
|
||||
state->lp_state.bottom_edge_rule);
|
||||
lp_setup_set_flatshade_first( llvmpipe->setup,
|
||||
state->lp_state.flatshade_first);
|
||||
lp_setup_set_rasterizer_discard( llvmpipe->setup,
|
||||
state->lp_state.rasterizer_discard);
|
||||
lp_setup_set_line_state( llvmpipe->setup,
|
||||
state->lp_state.line_width);
|
||||
state->lp_state.line_width);
|
||||
lp_setup_set_point_state( llvmpipe->setup,
|
||||
state->lp_state.point_size,
|
||||
state->lp_state.point_size_per_vertex,
|
||||
state->lp_state.sprite_coord_enable,
|
||||
state->lp_state.sprite_coord_mode);
|
||||
state->lp_state.point_size,
|
||||
state->lp_state.point_size_per_vertex,
|
||||
state->lp_state.sprite_coord_enable,
|
||||
state->lp_state.sprite_coord_mode);
|
||||
}
|
||||
else {
|
||||
llvmpipe->rasterizer = NULL;
|
||||
|
|
|
@ -807,7 +807,7 @@ lp_make_setup_variant_key(struct llvmpipe_context *lp,
|
|||
|
||||
key->num_inputs = fs->info.base.num_inputs;
|
||||
key->flatshade_first = lp->rasterizer->flatshade_first;
|
||||
key->pixel_center_half = lp->rasterizer->gl_rasterization_rules;
|
||||
key->pixel_center_half = lp->rasterizer->half_pixel_center;
|
||||
key->twoside = lp->rasterizer->light_twoside;
|
||||
key->size = Offset(struct lp_setup_variant_key,
|
||||
inputs[key->num_inputs]);
|
||||
|
|
|
@ -57,7 +57,7 @@
|
|||
* ! pipe_rasterizer_state.flatshade_first also applies to QUADS
|
||||
* (There's a GL query for that, forcing an exception is just ridiculous.)
|
||||
*
|
||||
* ! pipe_rasterizer_state.gl_rasterization_rules is ignored - pixel centers
|
||||
* ! pipe_rasterizer_state.half_pixel_center is ignored - pixel centers
|
||||
* are always at half integer coordinates and the top-left rule applies
|
||||
* (There does not seem to be a hardware switch for this.)
|
||||
*
|
||||
|
|
|
@ -1241,7 +1241,7 @@ nvc0_blitctx_create(struct nvc0_context *nvc0)
|
|||
|
||||
nvc0->blit->nvc0 = nvc0;
|
||||
|
||||
nvc0->blit->rast.pipe.gl_rasterization_rules = 1;
|
||||
nvc0->blit->rast.pipe.half_pixel_center = 1;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
|
|
@ -970,11 +970,11 @@ static void *evergreen_create_rs_state(struct pipe_context *ctx,
|
|||
|
||||
if (rctx->chip_class == CAYMAN) {
|
||||
r600_store_context_reg(&rs->buffer, CM_R_028BE4_PA_SU_VTX_CNTL,
|
||||
S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules) |
|
||||
S_028C08_PIX_CENTER_HALF(state->half_pixel_center) |
|
||||
S_028C08_QUANT_MODE(V_028C08_X_1_256TH));
|
||||
} else {
|
||||
r600_store_context_reg(&rs->buffer, R_028C08_PA_SU_VTX_CNTL,
|
||||
S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules) |
|
||||
S_028C08_PIX_CENTER_HALF(state->half_pixel_center) |
|
||||
S_028C08_QUANT_MODE(V_028C08_X_1_256TH));
|
||||
}
|
||||
|
||||
|
|
|
@ -960,7 +960,7 @@ static void *r600_create_rs_state(struct pipe_context *ctx,
|
|||
r600_store_context_reg(&rs->buffer, R_0286D4_SPI_INTERP_CONTROL_0, spi_interp);
|
||||
r600_store_context_reg(&rs->buffer, R_028A4C_PA_SC_MODE_CNTL, sc_mode_cntl);
|
||||
r600_store_context_reg(&rs->buffer, R_028C08_PA_SU_VTX_CNTL,
|
||||
S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules) |
|
||||
S_028C08_PIX_CENTER_HALF(state->half_pixel_center) |
|
||||
S_028C08_QUANT_MODE(V_028C08_X_1_256TH));
|
||||
r600_store_context_reg(&rs->buffer, R_028DFC_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
|
||||
r600_store_context_reg(&rs->buffer, R_028814_PA_SU_SC_MODE_CNTL,
|
||||
|
|
|
@ -460,7 +460,7 @@ static void *si_create_rs_state(struct pipe_context *ctx,
|
|||
|
||||
si_pm4_set_reg(pm4, R_028BDC_PA_SC_LINE_CNTL, 0x00000400);
|
||||
si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
|
||||
S_028BE4_PIX_CENTER(state->gl_rasterization_rules));
|
||||
S_028BE4_PIX_CENTER(state->half_pixel_center));
|
||||
si_pm4_set_reg(pm4, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, 0x3F800000);
|
||||
si_pm4_set_reg(pm4, R_028BEC_PA_CL_GB_VERT_DISC_ADJ, 0x3F800000);
|
||||
si_pm4_set_reg(pm4, R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, 0x3F800000);
|
||||
|
|
|
@ -394,7 +394,7 @@ setup_sort_vertices(struct setup_context *setup,
|
|||
* - pixel center (0.5, 0.5) for GL, or
|
||||
* - assume (0.0, 0.0) for other APIs.
|
||||
*/
|
||||
if (setup->softpipe->rasterizer->gl_rasterization_rules) {
|
||||
if (setup->softpipe->rasterizer->half_pixel_center) {
|
||||
setup->pixel_offset = 0.5f;
|
||||
} else {
|
||||
setup->pixel_offset = 0.0f;
|
||||
|
|
|
@ -78,7 +78,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe,
|
|||
/* point_size_per_vertex - ? */
|
||||
/* sprite_coord_mode - ??? */
|
||||
/* flatshade_first - handled by index translation */
|
||||
/* gl_rasterization_rules - XXX - viewport code */
|
||||
/* half_pixel_center - XXX - viewport code */
|
||||
/* line_width - draw module */
|
||||
/* fill_cw, fill_ccw - draw module or index translation */
|
||||
|
||||
|
|
|
@ -305,7 +305,7 @@ emit_viewport( struct svga_context *svga,
|
|||
* screen-space coordinates slightly relative to D3D which is
|
||||
* what hardware implements natively.
|
||||
*/
|
||||
if (svga->curr.rast->templ.gl_rasterization_rules) {
|
||||
if (svga->curr.rast->templ.half_pixel_center) {
|
||||
float adjust_x = 0.0;
|
||||
float adjust_y = 0.0;
|
||||
|
||||
|
|
|
@ -146,7 +146,8 @@ void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state)
|
|||
trace_dump_member(uint, state, line_stipple_pattern);
|
||||
trace_dump_member(bool, state, line_last_pixel);
|
||||
trace_dump_member(bool, state, flatshade_first);
|
||||
trace_dump_member(bool, state, gl_rasterization_rules);
|
||||
trace_dump_member(bool, state, half_pixel_center);
|
||||
trace_dump_member(bool, state, bottom_edge_rule);
|
||||
trace_dump_member(bool, state, rasterizer_discard);
|
||||
trace_dump_member(bool, state, depth_clip);
|
||||
trace_dump_member(uint, state, clip_plane_enable);
|
||||
|
|
|
@ -107,18 +107,8 @@ struct pipe_rasterizer_state
|
|||
*/
|
||||
unsigned flatshade_first:1;
|
||||
|
||||
/**
|
||||
* When true, triangle rasterization uses (0.5, 0.5) pixel centers
|
||||
* for determining pixel ownership.
|
||||
*
|
||||
* When false, triangle rasterization uses (0,0) pixel centers for
|
||||
* determining pixel ownership.
|
||||
*
|
||||
* Triangle rasterization always uses a 'top,left' rule for pixel
|
||||
* ownership, this just alters which point we consider the pixel
|
||||
* center for that test.
|
||||
*/
|
||||
unsigned gl_rasterization_rules:1;
|
||||
unsigned half_pixel_center:1;
|
||||
unsigned bottom_edge_rule:1;
|
||||
|
||||
/**
|
||||
* When true, rasterization is disabled and no pixels are written.
|
||||
|
|
|
@ -1175,7 +1175,8 @@ struct renderer * renderer_create(struct vg_context *owner)
|
|||
/* GL rasterization rules */
|
||||
raster = &renderer->g3d.rasterizer;
|
||||
memset(raster, 0, sizeof(*raster));
|
||||
raster->gl_rasterization_rules = 1;
|
||||
raster->half_pixel_center = 1;
|
||||
raster->bottom_edge_rule = 1;
|
||||
raster->depth_clip = 1;
|
||||
cso_set_rasterizer(renderer->cso, raster);
|
||||
|
||||
|
|
|
@ -108,7 +108,8 @@ renderer_init_state(struct xa_context *r)
|
|||
|
||||
/* XXX: move to renderer_init_state? */
|
||||
memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
|
||||
raster.gl_rasterization_rules = 1;
|
||||
raster.half_pixel_center = 1;
|
||||
raster.bottom_edge_rule = 1;
|
||||
raster.depth_clip = 1;
|
||||
cso_set_rasterizer(r->cso, &raster);
|
||||
|
||||
|
|
|
@ -81,7 +81,8 @@ renderer_init_state(struct xorg_renderer *r)
|
|||
|
||||
/* XXX: move to renderer_init_state? */
|
||||
memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
|
||||
raster.gl_rasterization_rules = 1;
|
||||
raster.half_pixel_center = 1;
|
||||
raster.bottom_edge_rule = 1;
|
||||
raster.depth_clip = 1;
|
||||
cso_set_rasterizer(r->cso, &raster);
|
||||
|
||||
|
|
|
@ -458,7 +458,8 @@ static void init( void )
|
|||
void *handle;
|
||||
memset(&rasterizer, 0, sizeof rasterizer);
|
||||
rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
rasterizer.depth_clip = 1;
|
||||
handle = ctx->create_rasterizer_state(ctx, &rasterizer);
|
||||
ctx->bind_rasterizer_state(ctx, handle);
|
||||
|
|
|
@ -173,7 +173,8 @@ graw_util_default_state(struct graw_info *info, boolean depth_test)
|
|||
void *handle;
|
||||
memset(&rasterizer, 0, sizeof rasterizer);
|
||||
rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
handle = info->ctx->create_rasterizer_state(info->ctx, &rasterizer);
|
||||
info->ctx->bind_rasterizer_state(info->ctx, handle);
|
||||
}
|
||||
|
|
|
@ -565,7 +565,8 @@ static void init( void )
|
|||
void *handle;
|
||||
memset(&rasterizer, 0, sizeof rasterizer);
|
||||
rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
rasterizer.depth_clip = 1;
|
||||
handle = ctx->create_rasterizer_state(ctx, &rasterizer);
|
||||
ctx->bind_rasterizer_state(ctx, handle);
|
||||
|
|
|
@ -373,7 +373,8 @@ static void init( void )
|
|||
void *handle;
|
||||
memset(&rasterizer, 0, sizeof rasterizer);
|
||||
rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
rasterizer.depth_clip = 1;
|
||||
handle = ctx->create_rasterizer_state(ctx, &rasterizer);
|
||||
ctx->bind_rasterizer_state(ctx, handle);
|
||||
|
|
|
@ -188,7 +188,8 @@ static void init( void )
|
|||
void *handle;
|
||||
memset(&rasterizer, 0, sizeof rasterizer);
|
||||
rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
rasterizer.depth_clip = 1;
|
||||
handle = info.ctx->create_rasterizer_state(info.ctx, &rasterizer);
|
||||
info.ctx->bind_rasterizer_state(info.ctx, handle);
|
||||
|
|
|
@ -250,7 +250,8 @@ static void init( void )
|
|||
void *handle;
|
||||
memset(&rasterizer, 0, sizeof rasterizer);
|
||||
rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
rasterizer.depth_clip = 1;
|
||||
handle = ctx->create_rasterizer_state(ctx, &rasterizer);
|
||||
ctx->bind_rasterizer_state(ctx, handle);
|
||||
|
|
|
@ -255,7 +255,8 @@ static void init( void )
|
|||
void *handle;
|
||||
memset(&rasterizer, 0, sizeof rasterizer);
|
||||
rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
rasterizer.depth_clip = 1;
|
||||
handle = ctx->create_rasterizer_state(ctx, &rasterizer);
|
||||
ctx->bind_rasterizer_state(ctx, handle);
|
||||
|
|
|
@ -306,7 +306,8 @@ static void init( void )
|
|||
void *handle;
|
||||
memset(&rasterizer, 0, sizeof rasterizer);
|
||||
rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
rasterizer.depth_clip = 1;
|
||||
handle = ctx->create_rasterizer_state(ctx, &rasterizer);
|
||||
ctx->bind_rasterizer_state(ctx, handle);
|
||||
|
|
|
@ -125,7 +125,8 @@ static void init( void )
|
|||
void *handle;
|
||||
memset(&rasterizer, 0, sizeof rasterizer);
|
||||
rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
rasterizer.flatshade = FlatShade;
|
||||
rasterizer.depth_clip = 1;
|
||||
handle = info.ctx->create_rasterizer_state(info.ctx, &rasterizer);
|
||||
|
|
|
@ -453,7 +453,8 @@ static void init( void )
|
|||
memset(&rasterizer, 0, sizeof rasterizer);
|
||||
rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
rasterizer.point_size = 8.0;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
rasterizer.depth_clip = 1;
|
||||
handle = ctx->create_rasterizer_state(ctx, &rasterizer);
|
||||
ctx->bind_rasterizer_state(ctx, handle);
|
||||
|
|
|
@ -197,7 +197,8 @@ static void init_prog(struct program *p)
|
|||
/* rasterizer */
|
||||
memset(&p->rasterizer, 0, sizeof(p->rasterizer));
|
||||
p->rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
p->rasterizer.gl_rasterization_rules = 1;
|
||||
p->rasterizer.half_pixel_center = 1;
|
||||
p->rasterizer.bottom_edge_rule = 1;
|
||||
p->rasterizer.depth_clip = 1;
|
||||
|
||||
/* sampler */
|
||||
|
|
|
@ -152,7 +152,8 @@ static void init_prog(struct program *p)
|
|||
/* rasterizer */
|
||||
memset(&p->rasterizer, 0, sizeof(p->rasterizer));
|
||||
p->rasterizer.cull_face = PIPE_FACE_NONE;
|
||||
p->rasterizer.gl_rasterization_rules = 1;
|
||||
p->rasterizer.half_pixel_center = 1;
|
||||
p->rasterizer.bottom_edge_rule = 1;
|
||||
p->rasterizer.depth_clip = 1;
|
||||
|
||||
surf_tmpl.format = PIPE_FORMAT_B8G8R8A8_UNORM;
|
||||
|
|
|
@ -228,7 +228,10 @@ static void update_raster_state( struct st_context *st )
|
|||
/* _NEW_FRAG_CLAMP */
|
||||
raster->clamp_fragment_color = !st->clamp_frag_color_in_shader &&
|
||||
ctx->Color._ClampFragmentColor;
|
||||
raster->gl_rasterization_rules = 1;
|
||||
|
||||
raster->half_pixel_center = 1;
|
||||
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
|
||||
raster->bottom_edge_rule = 1;
|
||||
|
||||
/* _NEW_RASTERIZER_DISCARD */
|
||||
raster->rasterizer_discard = ctx->RasterDiscard;
|
||||
|
|
|
@ -825,7 +825,8 @@ st_init_bitmap(struct st_context *st)
|
|||
|
||||
/* init baseline rasterizer state once */
|
||||
memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
|
||||
st->bitmap.rasterizer.gl_rasterization_rules = 1;
|
||||
st->bitmap.rasterizer.half_pixel_center = 1;
|
||||
st->bitmap.rasterizer.bottom_edge_rule = 1;
|
||||
st->bitmap.rasterizer.depth_clip = 1;
|
||||
|
||||
/* find a usable texture format */
|
||||
|
|
|
@ -67,7 +67,8 @@ st_init_clear(struct st_context *st)
|
|||
{
|
||||
memset(&st->clear, 0, sizeof(st->clear));
|
||||
|
||||
st->clear.raster.gl_rasterization_rules = 1;
|
||||
st->clear.raster.half_pixel_center = 1;
|
||||
st->clear.raster.bottom_edge_rule = 1;
|
||||
st->clear.raster.depth_clip = 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -710,7 +710,8 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
|
|||
memset(&rasterizer, 0, sizeof(rasterizer));
|
||||
rasterizer.clamp_fragment_color = !st->clamp_frag_color_in_shader &&
|
||||
ctx->Color._ClampFragmentColor;
|
||||
rasterizer.gl_rasterization_rules = 1;
|
||||
rasterizer.half_pixel_center = 1;
|
||||
rasterizer.bottom_edge_rule = 1;
|
||||
rasterizer.depth_clip = !ctx->Transform.DepthClamp;
|
||||
rasterizer.scissor = ctx->Scissor.Enabled;
|
||||
cso_set_rasterizer(cso, &rasterizer);
|
||||
|
|
Loading…
Reference in New Issue