diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp index 6c05b866d2f..6ece0746419 100644 --- a/src/compiler/glsl/standalone.cpp +++ b/src/compiler/glsl/standalone.cpp @@ -231,6 +231,7 @@ initialize_context(struct gl_context *ctx, gl_api api) ctx->Const.MaxTextureUnits = 2; ctx->Const.MaxUniformBufferBindings = 84; ctx->Const.MaxVertexStreams = 4; + ctx->Const.MaxTransformFeedbackBuffers = 4; ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16; ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; @@ -266,6 +267,7 @@ initialize_context(struct gl_context *ctx, gl_api api) ctx->Const.MaxTextureUnits = 2; ctx->Const.MaxUniformBufferBindings = 84; ctx->Const.MaxVertexStreams = 4; + ctx->Const.MaxTransformFeedbackBuffers = 4; ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16; ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; @@ -309,6 +311,7 @@ initialize_context(struct gl_context *ctx, gl_api api) ctx->Const.MaxTextureUnits = 0; ctx->Const.MaxUniformBufferBindings = 84; ctx->Const.MaxVertexStreams = 4; + ctx->Const.MaxTransformFeedbackBuffers = 4; ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16; ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16;