nir/print: Add space after shader_storage var mode
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
parent
5be11d2236
commit
26f8262698
|
@ -312,7 +312,7 @@ print_var_decl(nir_variable *var, print_state *state)
|
|||
const char *const patch = (var->data.patch) ? "patch " : "";
|
||||
const char *const inv = (var->data.invariant) ? "invariant " : "";
|
||||
const char *const mode[] = { "shader_in ", "shader_out ", "", "",
|
||||
"uniform ", "shader_storage", "system " };
|
||||
"uniform ", "shader_storage ", "system " };
|
||||
|
||||
fprintf(fp, "%s%s%s%s%s%s ",
|
||||
cent, samp, patch, inv, mode[var->data.mode],
|
||||
|
|
Loading…
Reference in New Issue