radeon/r200: strip texture borders.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2011-11-04 17:13:53 +00:00
parent 71f1d468b4
commit 26ebf9c5e1
2 changed files with 4 additions and 0 deletions

View File

@ -276,6 +276,8 @@ GLboolean r200CreateContext( gl_api api,
ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
ctx->Const.StripTextureBorder = GL_TRUE;
i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
/* FIXME: When no memory manager is available we should set this

View File

@ -237,6 +237,8 @@ r100CreateContext( gl_api api,
ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
ctx->Const.StripTextureBorder = GL_TRUE;
i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
/* FIXME: When no memory manager is available we should set this