pan/bi: Fix TEXS/TEXC check prototype

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8135>
This commit is contained in:
Alyssa Rosenzweig 2020-12-16 13:02:22 -05:00 committed by Marge Bot
parent 70d6c5675d
commit 26cbf559d6
1 changed files with 2 additions and 2 deletions

View File

@ -3528,7 +3528,7 @@ emit_texc(bi_context *ctx, nir_tex_instr *instr)
* map, TODO) textures. Anything else needs a complete texture op. */
static bool
bi_is_normal_tex(gl_shader_stage stage, nir_tex_instr *instr)
bi_is_simple_tex(nir_tex_instr *instr)
{
if (instr->op != nir_texop_tex && instr->op != nir_texop_txl)
return false;
@ -3570,7 +3570,7 @@ emit_tex(bi_context *ctx, nir_tex_instr *instr)
unsigned sz = nir_dest_bit_size(instr->dest);
instr->dest_type = base | sz;
bool is_normal = bi_is_normal_tex(ctx->stage, instr);
bool is_normal = bi_is_simple_tex(instr);
bool is_2d = instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
instr->sampler_dim == GLSL_SAMPLER_DIM_EXTERNAL;
bool is_f = base == nir_type_float && (sz == 16 || sz == 32);