d3d12: Set lower full fp64 compiler options flag when needed
Reviewed-by: Bill Kristiansen <billkris@microsoft.com> Reviewed-By: Sil Vilerino <sivileri@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14837>
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@ -1235,6 +1235,9 @@ d3d12_init_screen(struct d3d12_screen *screen, struct sw_winsys *winsys, IUnknow
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screen->nir_options.lower_int64_options = (nir_lower_int64_options)~0;
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screen->nir_options.lower_int64_options = (nir_lower_int64_options)~0;
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}
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}
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if (!screen->opts.DoublePrecisionFloatShaderOps)
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screen->nir_options.lower_doubles_options = (nir_lower_doubles_options)~0;
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return true;
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return true;
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failed:
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failed:
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