radv: Increase integer sizes in descriptor sets.
Needed if we want to allow them taking more than 64 KiB. The calculations of these already used 32 bits. Signed-off-by: Bas Nieuwenhuizen <basni@google.com> Reviewed-by: Dave Airlie <airlied@redhat.com>
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@ -32,15 +32,15 @@ struct radv_descriptor_set_binding_layout {
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VkDescriptorType type;
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/* Number of array elements in this binding */
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uint16_t array_size;
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uint32_t array_size;
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uint16_t offset;
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uint16_t buffer_offset;
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uint32_t offset;
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uint32_t buffer_offset;
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uint16_t dynamic_offset_offset;
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/* redundant with the type, each for a single array element */
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uint16_t size;
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uint16_t buffer_count;
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uint32_t size;
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uint32_t buffer_count;
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uint16_t dynamic_offset_count;
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/* Offset in the radv_descriptor_set_layout of the immutable samplers, or 0
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@ -54,17 +54,17 @@ struct radv_descriptor_set_layout {
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VkDescriptorSetLayoutCreateFlags flags;
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/* Number of bindings in this descriptor set */
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uint16_t binding_count;
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uint32_t binding_count;
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/* Total size of the descriptor set with room for all array entries */
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uint16_t size;
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uint32_t size;
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/* Shader stages affected by this descriptor set */
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uint16_t shader_stages;
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uint16_t dynamic_shader_stages;
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/* Number of buffers in this descriptor set */
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uint16_t buffer_count;
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uint32_t buffer_count;
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/* Number of dynamic offsets used by this descriptor set */
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uint16_t dynamic_offset_count;
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