i965/fs: Use NIR for handling forced per-sample interpolation

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand 2016-09-14 10:39:52 -07:00
parent ed65e6ef49
commit 246db0063e
3 changed files with 12 additions and 40 deletions

View File

@ -6378,8 +6378,7 @@ move_interpolation_to_top(nir_shader *nir)
static void
brw_nir_set_default_interpolation(const struct gen_device_info *devinfo,
struct nir_shader *nir,
bool api_flat_shade,
bool per_sample_interpolation)
bool api_flat_shade)
{
assert(nir->stage == MESA_SHADER_FRAGMENT);
@ -6398,13 +6397,6 @@ brw_nir_set_default_interpolation(const struct gen_device_info *devinfo,
: INTERP_MODE_SMOOTH;
}
/* Apply 'sample' if necessary for API state. */
if (per_sample_interpolation &&
var->data.interpolation != INTERP_MODE_FLAT) {
var->data.centroid = false;
var->data.sample = true;
}
/* On Ironlake and below, there is only one interpolation mode.
* Centroid interpolation doesn't mean anything on this hardware --
* there is no multisampling.
@ -6414,32 +6406,6 @@ brw_nir_set_default_interpolation(const struct gen_device_info *devinfo,
var->data.sample = false;
}
}
if (per_sample_interpolation) {
nir_foreach_block(block, nir_shader_get_entrypoint(nir)) {
nir_foreach_instr(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
if (intrin->intrinsic != nir_intrinsic_interp_var_at_centroid)
continue;
nir_variable *var = intrin->variables[0]->var;
if (var->data.interpolation == INTERP_MODE_FLAT)
continue;
/* The description of the interpolateAtCentroid intrinsic is that
* it interpolates the variable as if it had the "centroid"
* qualifier. When executing with per_sample_interpolation, this
* is equivalent to having the "sample" qualifier. Just convert
* it to a load_var instead.
*/
assert(var->data.sample);
intrin->intrinsic = nir_intrinsic_load_var;
}
}
}
}
/**
@ -6500,8 +6466,8 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
shader = brw_nir_apply_sampler_key(shader, compiler->devinfo, &key->tex,
true);
brw_nir_set_default_interpolation(compiler->devinfo, shader,
key->flat_shade, key->persample_interp);
brw_nir_lower_fs_inputs(shader);
key->flat_shade);
brw_nir_lower_fs_inputs(shader, key);
brw_nir_lower_fs_outputs(shader);
if (!key->multisample_fbo)
NIR_PASS_V(shader, demote_sample_qualifiers);

View File

@ -281,13 +281,18 @@ brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue_map)
}
void
brw_nir_lower_fs_inputs(nir_shader *nir)
brw_nir_lower_fs_inputs(nir_shader *nir,
const struct brw_wm_prog_key *key)
{
foreach_list_typed(nir_variable, var, node, &nir->inputs) {
var->data.driver_location = var->data.location;
}
nir_lower_io(nir, nir_var_shader_in, type_size_vec4, 0);
nir_lower_io_options lower_io_options = 0;
if (key->persample_interp)
lower_io_options |= nir_lower_io_force_sample_interpolation;
nir_lower_io(nir, nir_var_shader_in, type_size_vec4, lower_io_options);
/* This pass needs actual constants */
nir_opt_constant_folding(nir);

View File

@ -106,7 +106,8 @@ void brw_nir_lower_vs_inputs(nir_shader *nir,
void brw_nir_lower_vue_inputs(nir_shader *nir, bool is_scalar,
const struct brw_vue_map *vue_map);
void brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue);
void brw_nir_lower_fs_inputs(nir_shader *nir);
void brw_nir_lower_fs_inputs(nir_shader *nir,
const struct brw_wm_prog_key *key);
void brw_nir_lower_vue_outputs(nir_shader *nir, bool is_scalar);
void brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue);
void brw_nir_lower_fs_outputs(nir_shader *nir);