nv50: implement multiple viewports/scissors, enable ARB_viewport_array

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Christoph Bumiller <e0425955@student.tuwien.ac.at>
This commit is contained in:
Ilia Mirkin 2014-01-21 02:56:01 -05:00
parent a7012eede8
commit 246ca4b001
9 changed files with 137 additions and 55 deletions

View File

@ -1031,6 +1031,7 @@ bool Source::scanInstruction(const struct tgsi_full_instruction *inst)
if (info->out[dst.getIndex(0)].sn == TGSI_SEMANTIC_PSIZE ||
info->out[dst.getIndex(0)].sn == TGSI_SEMANTIC_PRIMID ||
info->out[dst.getIndex(0)].sn == TGSI_SEMANTIC_LAYER ||
info->out[dst.getIndex(0)].sn == TGSI_SEMANTIC_VIEWPORT_INDEX ||
info->out[dst.getIndex(0)].sn == TGSI_SEMANTIC_FOG)
info->out[dst.getIndex(0)].mask &= 1;

View File

@ -163,8 +163,10 @@ struct nv50_context {
struct pipe_blend_color blend_colour;
struct pipe_stencil_ref stencil_ref;
struct pipe_poly_stipple stipple;
struct pipe_scissor_state scissor;
struct pipe_viewport_state viewport;
struct pipe_scissor_state scissors[NV50_MAX_VIEWPORTS];
unsigned scissors_dirty;
struct pipe_viewport_state viewports[NV50_MAX_VIEWPORTS];
unsigned viewports_dirty;
struct pipe_clip_state clip;
unsigned sample_mask;

View File

@ -107,6 +107,10 @@ nv50_vertprog_assign_slots(struct nv50_ir_prog_info *info)
prog->gp.has_layer = TRUE;
prog->gp.layerid = n;
break;
case TGSI_SEMANTIC_VIEWPORT_INDEX:
prog->gp.has_viewport = true;
prog->gp.viewportid = n;
break;
default:
break;
}
@ -344,6 +348,7 @@ nv50_program_translate(struct nv50_program *prog, uint16_t chipset)
prog->vp.clpd[1] = map_undef;
prog->vp.psiz = map_undef;
prog->gp.has_layer = 0;
prog->gp.has_viewport = 0;
info->driverPriv = prog;

View File

@ -91,6 +91,8 @@ struct nv50_program {
uint8_t prim_type; /* point, line strip or tri strip */
uint8_t has_layer;
ubyte layerid; /* hw value of layer output */
uint8_t has_viewport;
ubyte viewportid; /* hw value of viewport index output */
} gp;
void *fixups; /* relocation records */

View File

@ -197,6 +197,8 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_TGSI_VS_LAYER:
return 0;
case PIPE_CAP_MAX_VIEWPORTS:
return NV50_MAX_VIEWPORTS;
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
@ -528,9 +530,14 @@ nv50_screen_init_hwctx(struct nv50_screen *screen)
BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, 1.0f);
for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, 1.0f);
BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
PUSH_DATA (push, 8192 << 16);
PUSH_DATA (push, 8192 << 16);
}
BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
#ifdef NV50_SCISSORS_CLIPPING
@ -545,10 +552,12 @@ nv50_screen_init_hwctx(struct nv50_screen *screen)
/* We use scissors instead of exact view volume clipping,
* so they're always enabled.
*/
BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
PUSH_DATA (push, 1);
PUSH_DATA (push, 8192 << 16);
PUSH_DATA (push, 8192 << 16);
for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
PUSH_DATA (push, 1);
PUSH_DATA (push, 8192 << 16);
PUSH_DATA (push, 8192 << 16);
}
BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
PUSH_DATA (push, 1);

View File

@ -21,6 +21,8 @@ struct nv50_context;
#define NV50_SCREEN_RESIDENT_BO_COUNT 5
#define NV50_MAX_VIEWPORTS 16
struct nv50_blitter;
struct nv50_screen {

View File

@ -347,6 +347,7 @@ nv50_fp_linkage_validate(struct nv50_context *nv50)
int i, n, c, m;
uint32_t primid = 0;
uint32_t layerid = 0;
uint32_t viewportid = 0;
uint32_t psiz = 0x000;
uint32_t interp = fp->fp.interp;
uint32_t colors = fp->fp.colors;
@ -408,6 +409,9 @@ nv50_fp_linkage_validate(struct nv50_context *nv50)
case TGSI_SEMANTIC_LAYER:
layerid = m;
break;
case TGSI_SEMANTIC_VIEWPORT_INDEX:
viewportid = m;
break;
}
m = nv50_vec4_map(map, m, lin,
&fp->in[i], (n < vp->out_nr) ? &vp->out[n] : &dummy);
@ -418,6 +422,11 @@ nv50_fp_linkage_validate(struct nv50_context *nv50)
map[m++] = vp->gp.layerid;
}
if (vp->gp.has_viewport && !viewportid) {
viewportid = m;
map[m++] = vp->gp.viewportid;
}
if (nv50->rast->pipe.point_size_per_vertex) {
psiz = (m << 4) | 1;
map[m++] = vp->vp.psiz;
@ -472,12 +481,16 @@ nv50_fp_linkage_validate(struct nv50_context *nv50)
PUSH_DATAp(push, map, n);
}
BEGIN_NV04(push, NV50_3D(SEMANTIC_COLOR), 4);
BEGIN_NV04(push, NV50_3D(GP_VIEWPORT_ID_ENABLE), 5);
PUSH_DATA (push, vp->gp.has_viewport);
PUSH_DATA (push, colors);
PUSH_DATA (push, (vp->vp.clpd_nr << 8) | 4);
PUSH_DATA (push, layerid);
PUSH_DATA (push, psiz);
BEGIN_NV04(push, NV50_3D(SEMANTIC_VIEWPORT), 1);
PUSH_DATA (push, viewportid);
BEGIN_NV04(push, NV50_3D(LAYER), 1);
PUSH_DATA (push, vp->gp.has_layer << 16);

View File

@ -235,8 +235,10 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
so->pipe = *cso;
#ifndef NV50_SCISSORS_CLIPPING
SB_BEGIN_3D(so, SCISSOR_ENABLE(0), 1);
SB_DATA (so, cso->scissor);
for (int i = 0; i < NV50_MAX_VIEWPORTS; i++) {
SB_BEGIN_3D(so, SCISSOR_ENABLE(i), 1);
SB_DATA (so, cso->scissor);
}
#endif
SB_BEGIN_3D(so, SHADE_MODEL, 1);
@ -903,9 +905,16 @@ nv50_set_scissor_states(struct pipe_context *pipe,
const struct pipe_scissor_state *scissor)
{
struct nv50_context *nv50 = nv50_context(pipe);
int i;
nv50->scissor = *scissor;
nv50->dirty |= NV50_NEW_SCISSOR;
assert(start_slot + num_scissors <= NV50_MAX_VIEWPORTS);
for (i = 0; i < num_scissors; i++) {
if (!memcmp(&nv50->scissors[start_slot + i], &scissor[i], sizeof(*scissor)))
continue;
nv50->scissors[start_slot + i] = scissor[i];
nv50->scissors_dirty |= 1 << (start_slot + i);
nv50->dirty |= NV50_NEW_SCISSOR;
}
}
static void
@ -915,9 +924,16 @@ nv50_set_viewport_states(struct pipe_context *pipe,
const struct pipe_viewport_state *vpt)
{
struct nv50_context *nv50 = nv50_context(pipe);
int i;
nv50->viewport = *vpt;
nv50->dirty |= NV50_NEW_VIEWPORT;
assert(start_slot + num_viewports <= NV50_MAX_VIEWPORTS);
for (i = 0; i < num_viewports; i++) {
if (!memcmp(&nv50->viewports[start_slot + i], &vpt[i], sizeof(*vpt)))
continue;
nv50->viewports[start_slot + i] = vpt[i];
nv50->viewports_dirty |= 1 << (start_slot + i);
nv50->dirty |= NV50_NEW_VIEWPORT;
}
}
static void

View File

@ -124,6 +124,7 @@ nv50_validate_fb(struct nv50_context *nv50)
BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
PUSH_DATA (push, ms_mode);
/* Only need to initialize the first viewport, which is used for clears */
BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(0)), 2);
PUSH_DATA (push, fb->width << 16);
PUSH_DATA (push, fb->height << 16);
@ -167,42 +168,63 @@ static void
nv50_validate_scissor(struct nv50_context *nv50)
{
struct nouveau_pushbuf *push = nv50->base.pushbuf;
struct pipe_scissor_state *s = &nv50->scissor;
#ifdef NV50_SCISSORS_CLIPPING
struct pipe_viewport_state *vp = &nv50->viewport;
int minx, maxx, miny, maxy;
int minx, maxx, miny, maxy, i;
if (!(nv50->dirty &
(NV50_NEW_SCISSOR | NV50_NEW_VIEWPORT | NV50_NEW_FRAMEBUFFER)) &&
nv50->state.scissor == nv50->rast->pipe.scissor)
return;
if (nv50->state.scissor != nv50->rast->pipe.scissor)
nv50->scissors_dirty = (1 << NV50_MAX_VIEWPORTS) - 1;
nv50->state.scissor = nv50->rast->pipe.scissor;
if (nv50->state.scissor) {
minx = s->minx;
maxx = s->maxx;
miny = s->miny;
maxy = s->maxy;
} else {
minx = 0;
maxx = nv50->framebuffer.width;
miny = 0;
maxy = nv50->framebuffer.height;
if ((nv50->dirty & NV50_NEW_FRAMEBUFFER) && !nv50->state.scissor)
nv50->scissors_dirty = (1 << NV50_MAX_VIEWPORTS) - 1;
for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
struct pipe_scissor_state *s = &nv50->scissors[i];
struct pipe_viewport_state *vp = &nv50->viewports[i];
if (!(nv50->scissors_dirty & (1 << i)) &&
!(nv50->viewports_dirty & (1 << i)))
continue;
if (nv50->state.scissor) {
minx = s->minx;
maxx = s->maxx;
miny = s->miny;
maxy = s->maxy;
} else {
minx = 0;
maxx = nv50->framebuffer.width;
miny = 0;
maxy = nv50->framebuffer.height;
}
minx = MAX2(minx, (int)(vp->translate[0] - fabsf(vp->scale[0])));
maxx = MIN2(maxx, (int)(vp->translate[0] + fabsf(vp->scale[0])));
miny = MAX2(miny, (int)(vp->translate[1] - fabsf(vp->scale[1])));
maxy = MIN2(maxy, (int)(vp->translate[1] + fabsf(vp->scale[1])));
minx = MIN2(minx, 8192);
maxx = MAX2(maxx, 0);
miny = MIN2(miny, 8192);
maxy = MAX2(maxy, 0);
BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(i)), 2);
PUSH_DATA (push, (maxx << 16) | minx);
PUSH_DATA (push, (maxy << 16) | miny);
#else
BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(i)), 2);
PUSH_DATA (push, (s->maxx << 16) | s->minx);
PUSH_DATA (push, (s->maxy << 16) | s->miny);
#endif
}
minx = MAX2(minx, (int)(vp->translate[0] - fabsf(vp->scale[0])));
maxx = MIN2(maxx, (int)(vp->translate[0] + fabsf(vp->scale[0])));
miny = MAX2(miny, (int)(vp->translate[1] - fabsf(vp->scale[1])));
maxy = MIN2(maxy, (int)(vp->translate[1] + fabsf(vp->scale[1])));
BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2);
PUSH_DATA (push, (maxx << 16) | minx);
PUSH_DATA (push, (maxy << 16) | miny);
#else
BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2);
PUSH_DATA (push, (s->maxx << 16) | s->minx);
PUSH_DATA (push, (s->maxy << 16) | s->miny);
#endif
nv50->scissors_dirty = 0;
}
static void
@ -210,24 +232,34 @@ nv50_validate_viewport(struct nv50_context *nv50)
{
struct nouveau_pushbuf *push = nv50->base.pushbuf;
float zmin, zmax;
int i;
BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSLATE_X(0)), 3);
PUSH_DATAf(push, nv50->viewport.translate[0]);
PUSH_DATAf(push, nv50->viewport.translate[1]);
PUSH_DATAf(push, nv50->viewport.translate[2]);
BEGIN_NV04(push, NV50_3D(VIEWPORT_SCALE_X(0)), 3);
PUSH_DATAf(push, nv50->viewport.scale[0]);
PUSH_DATAf(push, nv50->viewport.scale[1]);
PUSH_DATAf(push, nv50->viewport.scale[2]);
for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
struct pipe_viewport_state *vpt = &nv50->viewports[i];
zmin = nv50->viewport.translate[2] - fabsf(nv50->viewport.scale[2]);
zmax = nv50->viewport.translate[2] + fabsf(nv50->viewport.scale[2]);
if (!(nv50->viewports_dirty & (1 << i)))
continue;
BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSLATE_X(i)), 3);
PUSH_DATAf(push, vpt->translate[0]);
PUSH_DATAf(push, vpt->translate[1]);
PUSH_DATAf(push, vpt->translate[2]);
BEGIN_NV04(push, NV50_3D(VIEWPORT_SCALE_X(i)), 3);
PUSH_DATAf(push, vpt->scale[0]);
PUSH_DATAf(push, vpt->scale[1]);
PUSH_DATAf(push, vpt->scale[2]);
zmin = vpt->translate[2] - fabsf(vpt->scale[2]);
zmax = vpt->translate[2] + fabsf(vpt->scale[2]);
#ifdef NV50_SCISSORS_CLIPPING
BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
PUSH_DATAf(push, zmin);
PUSH_DATAf(push, zmax);
BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
PUSH_DATAf(push, zmin);
PUSH_DATAf(push, zmax);
#endif
}
nv50->viewports_dirty = 0;
}
static INLINE void