v3d: Assert that we do request the normal texturing return data.
An unused tex should be DCEed, but if it wasn't we'd run into trouble with not doing a TMUWT.
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@ -183,6 +183,8 @@ v3d40_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
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assert(p1_unpacked.output_type_32_bit ||
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assert(p1_unpacked.output_type_32_bit ||
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p0_unpacked.return_words_of_texture_data < (1 << 2));
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p0_unpacked.return_words_of_texture_data < (1 << 2));
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assert(p0_unpacked.return_words_of_texture_data != 0);
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uint32_t p0_packed;
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uint32_t p0_packed;
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V3D41_TMU_CONFIG_PARAMETER_0_pack(NULL,
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V3D41_TMU_CONFIG_PARAMETER_0_pack(NULL,
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(uint8_t *)&p0_packed,
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(uint8_t *)&p0_packed,
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