radeonsi: rename si_textures_info -> si_samplers, si_images_info -> si_images

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2017-10-02 17:03:01 +02:00
parent 3dfb375446
commit 23cdde5138
3 changed files with 20 additions and 20 deletions

View File

@ -421,7 +421,7 @@ si_decompress_depth(struct si_context *sctx,
static void
si_decompress_sampler_depth_textures(struct si_context *sctx,
struct si_textures_info *textures)
struct si_samplers *textures)
{
unsigned i;
unsigned mask = textures->needs_depth_decompress_mask;
@ -548,7 +548,7 @@ si_decompress_color_texture(struct si_context *sctx, struct r600_texture *tex,
static void
si_decompress_sampler_color_textures(struct si_context *sctx,
struct si_textures_info *textures)
struct si_samplers *textures)
{
unsigned i;
unsigned mask = textures->needs_color_decompress_mask;
@ -571,7 +571,7 @@ si_decompress_sampler_color_textures(struct si_context *sctx,
static void
si_decompress_image_color_textures(struct si_context *sctx,
struct si_images_info *images)
struct si_images *images)
{
unsigned i;
unsigned mask = images->needs_color_decompress_mask;
@ -627,7 +627,7 @@ static void si_check_render_feedback_texture(struct si_context *sctx,
}
static void si_check_render_feedback_textures(struct si_context *sctx,
struct si_textures_info *textures)
struct si_samplers *textures)
{
uint32_t mask = textures->views.enabled_mask;
@ -652,7 +652,7 @@ static void si_check_render_feedback_textures(struct si_context *sctx,
}
static void si_check_render_feedback_images(struct si_context *sctx,
struct si_images_info *images)
struct si_images *images)
{
uint32_t mask = images->enabled_mask;

View File

@ -465,7 +465,7 @@ static void si_set_sampler_view(struct si_context *sctx,
unsigned slot, struct pipe_sampler_view *view,
bool disallow_early_out)
{
struct si_textures_info *samplers = &sctx->samplers[shader];
struct si_samplers *samplers = &sctx->samplers[shader];
struct si_sampler_views *views = &samplers->views;
struct si_sampler_view *rview = (struct si_sampler_view*)view;
struct si_descriptors *descs = si_sampler_and_image_descriptors(sctx, shader);
@ -531,7 +531,7 @@ static void si_set_sampler_view(struct si_context *sctx,
static void si_update_shader_needs_decompress_mask(struct si_context *sctx,
unsigned shader)
{
struct si_textures_info *samplers = &sctx->samplers[shader];
struct si_samplers *samplers = &sctx->samplers[shader];
unsigned shader_bit = 1 << shader;
if (samplers->needs_depth_decompress_mask ||
@ -565,7 +565,7 @@ static void si_set_sampler_views(struct pipe_context *ctx,
}
static void
si_samplers_update_needs_color_decompress_mask(struct si_textures_info *samplers)
si_samplers_update_needs_color_decompress_mask(struct si_samplers *samplers)
{
unsigned mask = samplers->views.enabled_mask;
@ -588,7 +588,7 @@ si_samplers_update_needs_color_decompress_mask(struct si_textures_info *samplers
/* IMAGE VIEWS */
static void
si_release_image_views(struct si_images_info *images)
si_release_image_views(struct si_images *images)
{
unsigned i;
@ -600,7 +600,7 @@ si_release_image_views(struct si_images_info *images)
}
static void
si_image_views_begin_new_cs(struct si_context *sctx, struct si_images_info *images)
si_image_views_begin_new_cs(struct si_context *sctx, struct si_images *images)
{
uint mask = images->enabled_mask;
@ -619,7 +619,7 @@ si_image_views_begin_new_cs(struct si_context *sctx, struct si_images_info *imag
static void
si_disable_shader_image(struct si_context *ctx, unsigned shader, unsigned slot)
{
struct si_images_info *images = &ctx->images[shader];
struct si_images *images = &ctx->images[shader];
if (images->enabled_mask & (1u << slot)) {
struct si_descriptors *descs = si_sampler_and_image_descriptors(ctx, shader);
@ -728,7 +728,7 @@ static void si_set_shader_image(struct si_context *ctx,
unsigned slot, const struct pipe_image_view *view,
bool skip_decompress)
{
struct si_images_info *images = &ctx->images[shader];
struct si_images *images = &ctx->images[shader];
struct si_descriptors *descs = si_sampler_and_image_descriptors(ctx, shader);
struct r600_resource *res;
unsigned desc_slot = si_get_image_slot(slot);
@ -802,7 +802,7 @@ si_set_shader_images(struct pipe_context *pipe,
}
static void
si_images_update_needs_color_decompress_mask(struct si_images_info *images)
si_images_update_needs_color_decompress_mask(struct si_images *images)
{
unsigned mask = images->enabled_mask;
@ -829,7 +829,7 @@ static void si_bind_sampler_states(struct pipe_context *ctx,
unsigned start, unsigned count, void **states)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_textures_info *samplers = &sctx->samplers[shader];
struct si_samplers *samplers = &sctx->samplers[shader];
struct si_descriptors *desc = si_sampler_and_image_descriptors(sctx, shader);
struct si_sampler_state **sstates = (struct si_sampler_state**)states;
int i;
@ -1712,7 +1712,7 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
/* Shader images */
if (rbuffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
for (shader = 0; shader < SI_NUM_SHADERS; ++shader) {
struct si_images_info *images = &sctx->images[shader];
struct si_images *images = &sctx->images[shader];
struct si_descriptors *descs =
si_sampler_and_image_descriptors(sctx, shader);
unsigned mask = images->enabled_mask;
@ -1949,7 +1949,7 @@ void si_update_all_texture_descriptors(struct si_context *sctx)
for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
struct si_sampler_views *samplers = &sctx->samplers[shader].views;
struct si_images_info *images = &sctx->images[shader];
struct si_images *images = &sctx->images[shader];
unsigned mask;
/* Images. */

View File

@ -181,13 +181,13 @@ struct si_cs_shader_state {
bool uses_scratch;
};
struct si_textures_info {
struct si_samplers {
struct si_sampler_views views;
uint32_t needs_depth_decompress_mask;
uint32_t needs_color_decompress_mask;
};
struct si_images_info {
struct si_images {
struct pipe_image_view views[SI_NUM_IMAGES];
uint32_t needs_color_decompress_mask;
unsigned enabled_mask;
@ -379,8 +379,8 @@ struct si_context {
unsigned shader_needs_decompress_mask;
struct si_buffer_resources rw_buffers;
struct si_buffer_resources const_and_shader_buffers[SI_NUM_SHADERS];
struct si_textures_info samplers[SI_NUM_SHADERS];
struct si_images_info images[SI_NUM_SHADERS];
struct si_samplers samplers[SI_NUM_SHADERS];
struct si_images images[SI_NUM_SHADERS];
/* other shader resources */
struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */