added GL_ARB_texture_non_power_of_two

This commit is contained in:
Brian Paul 2003-07-03 03:07:12 +00:00
parent 887e2cf01a
commit 235c150f0a
2 changed files with 3 additions and 0 deletions

View File

@ -63,6 +63,8 @@ GL_EXT_texture_rectangle
GL_ARB_occlusion_query
Useful for visibility-based culling.
GL_ARB_texture_non_power_of_two
Removes the restriction that texture dimensions must be powers of two.
Build System Changes

View File

@ -1127,6 +1127,7 @@ Mesa Version History
- GL_NV_light_max_exponent
- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
- GL_ARB_occlusion_query
- GL_ARB_texture_non_power_of_two
- new X86 feature detection code (Petr Sebor)
- less memory used for display lists and vertex buffers
- demo of per-pixel lighting with a fragment program (demos/fplight.c)