u_blitter: rename util_blitter_copy_region -> util_blitter_copy_texture
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a77431b3b0
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@ -724,14 +724,14 @@ boolean is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2,
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return sx1 < dx2 && sx2 > dx1 && sy1 < dy2 && sy2 > dy1;
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}
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void util_blitter_copy_region(struct blitter_context *blitter,
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struct pipe_resource *dst,
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unsigned dstlevel,
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unsigned dstx, unsigned dsty, unsigned dstz,
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struct pipe_resource *src,
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unsigned srclevel,
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const struct pipe_box *srcbox,
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boolean ignore_stencil)
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void util_blitter_copy_texture(struct blitter_context *blitter,
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struct pipe_resource *dst,
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unsigned dstlevel,
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unsigned dstx, unsigned dsty, unsigned dstz,
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struct pipe_resource *src,
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unsigned srclevel,
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const struct pipe_box *srcbox,
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boolean ignore_stencil)
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{
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struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
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struct pipe_context *pipe = ctx->base.pipe;
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@ -126,12 +126,15 @@ struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter)
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}
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/*
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* These CSOs must be saved before any of the following functions is called:
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* These states must be saved before any of the following functions is called:
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* - blend state
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* - depth stencil alpha state
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* - rasterizer state
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* - vertex shader
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* - any other shader??? (XXX)
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* - fragment shader
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* - vertex buffers
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* - vertex elements
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*/
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/**
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@ -169,14 +172,14 @@ void util_blitter_clear_depth_custom(struct blitter_context *blitter,
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* - fragment sampler states
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* - fragment sampler textures
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*/
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void util_blitter_copy_region(struct blitter_context *blitter,
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struct pipe_resource *dst,
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unsigned dstlevel,
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unsigned dstx, unsigned dsty, unsigned dstz,
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struct pipe_resource *src,
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unsigned srclevel,
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const struct pipe_box *srcbox,
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boolean ignore_stencil);
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void util_blitter_copy_texture(struct blitter_context *blitter,
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struct pipe_resource *dst,
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unsigned dstlevel,
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unsigned dstx, unsigned dsty, unsigned dstz,
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struct pipe_resource *src,
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unsigned srclevel,
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const struct pipe_box *srcbox,
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boolean ignore_stencil);
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/**
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* Clear a region of a (color) surface to a constant value.
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@ -80,7 +80,7 @@ i915_surface_copy_render(struct pipe_context *pipe,
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i915->saved_nr_sampler_views,
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i915->saved_sampler_views);
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util_blitter_copy_region(i915->blitter, dst, dst_level, dstx, dsty, dstz,
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util_blitter_copy_texture(i915->blitter, dst, dst_level, dstx, dsty, dstz,
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src, src_level, src_box, TRUE);
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}
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@ -288,7 +288,7 @@ nvfx_resource_copy_region(struct pipe_context *pipe,
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* TODO: perhaps support reinterpreting the formats
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*/
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struct blitter_context* blitter = nvfx_get_blitter(pipe, 1);
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util_blitter_copy_region(blitter, dstr, dst_level, dstx, dsty, dstz, srcr, src_level, src_box, TRUE);
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util_blitter_copy_texture(blitter, dstr, dst_level, dstx, dsty, dstz, srcr, src_level, src_box, TRUE);
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nvfx_put_blitter(pipe, blitter);
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}
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else
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@ -445,8 +445,8 @@ static void r300_hw_copy_region(struct pipe_context* pipe,
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struct r300_context* r300 = r300_context(pipe);
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r300_blitter_begin(r300, R300_COPY);
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util_blitter_copy_region(r300->blitter, dst, dst_level, dstx, dsty, dstz,
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src, src_level, src_box, TRUE);
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util_blitter_copy_texture(r300->blitter, dst, dst_level, dstx, dsty, dstz,
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src, src_level, src_box, TRUE);
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r300_blitter_end(r300);
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}
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@ -233,8 +233,8 @@ static void r600_hw_copy_region(struct pipe_context *ctx,
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struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
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r600_blitter_begin(ctx, R600_COPY);
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util_blitter_copy_region(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
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src, src_level, src_box, TRUE);
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util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
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src, src_level, src_box, TRUE);
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r600_blitter_end(ctx);
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}
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