t_dd_dmatmp: Require HAVE_TRIANGLES
Two drivers use this file, and both support triangles. No piglit regressions on i915 (G33) or radeon (Radeon 7500). Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
parent
dcd8e49962
commit
22b73f3c2a
|
@ -39,7 +39,7 @@
|
|||
* tristrips, lineloops to linestrips), or to indexed vertices.
|
||||
*/
|
||||
|
||||
#if !defined(HAVE_TRIANGLES) || !HAVE_LINES || !HAVE_LINE_STRIPS
|
||||
#if !HAVE_TRIANGLES || !HAVE_LINES || !HAVE_LINE_STRIPS
|
||||
#error "must have lines, line strips, and triangles to use render template"
|
||||
#endif
|
||||
|
||||
|
@ -552,7 +552,7 @@ static void TAG(render_quads_verts)(struct gl_context *ctx,
|
|||
|
||||
RELEASE_ELT_VERTS();
|
||||
}
|
||||
else if (HAVE_TRIANGLES) {
|
||||
else {
|
||||
/* Hardware doesn't have a quad primitive type -- try to
|
||||
* simulate it using triangle primitive. This is a win for
|
||||
* gears, but is it useful in the broader world?
|
||||
|
@ -574,12 +574,6 @@ static void TAG(render_quads_verts)(struct gl_context *ctx,
|
|||
(void) tmp;
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* Vertices won't fit in a single buffer, should never happen.
|
||||
*/
|
||||
fprintf(stderr, "%s - cannot draw primitive\n", __func__);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
static void TAG(render_noop)( struct gl_context *ctx,
|
||||
|
@ -1081,7 +1075,7 @@ static GLboolean TAG(validate_render)( struct gl_context *ctx,
|
|||
ok = !ctx->Line.StippleFlag;
|
||||
break;
|
||||
case GL_TRIANGLES:
|
||||
ok = HAVE_TRIANGLES;
|
||||
ok = GL_TRUE;
|
||||
break;
|
||||
case GL_TRIANGLE_STRIP:
|
||||
ok = HAVE_TRI_STRIPS;
|
||||
|
@ -1118,7 +1112,7 @@ static GLboolean TAG(validate_render)( struct gl_context *ctx,
|
|||
ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS();
|
||||
}
|
||||
else {
|
||||
ok = HAVE_TRIANGLES; /* flatshading is ok. */
|
||||
ok = GL_TRUE; /* flatshading is ok. */
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
|
Loading…
Reference in New Issue