demos: move tests/dinoshade.c to demos/

This commit is contained in:
Brian Paul 2009-04-18 13:08:48 -06:00
parent 49c3e7172d
commit 22af013f85
3 changed files with 4 additions and 4 deletions

View File

@ -19,6 +19,7 @@ PROGS = \
clearspd \
copypix \
cubemap \
dinoshade \
drawpix \
engine \
fbo_firecube \

View File

@ -165,7 +165,7 @@ enum {
};
/* Create a matrix that will project the desired shadow. */
void
static void
shadowMatrix(GLfloat shadowMat[4][4],
GLfloat groundplane[4],
GLfloat lightpos[4])
@ -201,7 +201,7 @@ shadowMatrix(GLfloat shadowMat[4][4],
}
/* Find the plane equation given 3 points. */
void
static void
findPlane(GLfloat plane[4],
GLfloat v0[3], GLfloat v1[3], GLfloat v2[3])
{
@ -224,7 +224,7 @@ findPlane(GLfloat plane[4],
plane[D] = -(plane[A] * v0[X] + plane[B] * v0[Y] + plane[C] * v0[Z]);
}
void
static void
extrudeSolidFromPolygon(GLfloat data[][2], unsigned int dataSize,
GLdouble thickness, GLuint side, GLuint edge, GLuint whole)
{

View File

@ -37,7 +37,6 @@ SOURCES = \
copypixrate.c \
crossbar.c \
cva.c \
dinoshade.c \
drawbuffers.c \
exactrast.c \
floattex.c \