radeonsi: define SGPR register numbers

Instead of hardcoding them.

Signed-off-by: Christian König <deathsimple@vodafone.de>
This commit is contained in:
Christian König 2012-09-26 20:42:23 +02:00
parent c321b1bef1
commit 22ae062fa1
6 changed files with 28 additions and 25 deletions

View File

@ -106,9 +106,10 @@ void si_pm4_sh_data_add(struct si_pm4_state *state, uint32_t dw)
si_pm4_cmd_add(state, dw);
}
void si_pm4_sh_data_end(struct si_pm4_state *state, unsigned reg)
void si_pm4_sh_data_end(struct si_pm4_state *state, unsigned base, unsigned idx)
{
unsigned offs = state->last_pm4 + 1;
unsigned reg = base + idx * 4;
/* Bail if no data was added */
if (state->ndw == offs) {

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@ -71,7 +71,7 @@ void si_pm4_add_bo(struct si_pm4_state *state,
void si_pm4_sh_data_begin(struct si_pm4_state *state);
void si_pm4_sh_data_add(struct si_pm4_state *state, uint32_t dw);
void si_pm4_sh_data_end(struct si_pm4_state *state, unsigned reg);
void si_pm4_sh_data_end(struct si_pm4_state *state, unsigned base, unsigned idx);
void si_pm4_inval_shader_cache(struct si_pm4_state *state);
void si_pm4_inval_texture_cache(struct si_pm4_state *state);

View File

@ -196,10 +196,7 @@ static void declare_input_vs(
unsigned chan;
/* Load the T list */
/* XXX: Communicate with the rest of the driver about which SGPR the T#
* list pointer is going to be stored in. Hard code to SGPR[6:7] for
* now */
t_list_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_V4I32, 6);
t_list_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_V4I32, SI_SGPR_VERTEX_BUFFER);
t_offset = lp_build_const_int32(base->gallivm, input_index);
@ -251,10 +248,7 @@ static void declare_input_fs(
* [32:16] ParamOffset
*
*/
/* XXX: This register number must be identical to the S_00B02C_USER_SGPR
* register field value
*/
LLVMValueRef params = use_sgpr(base->gallivm, SGPR_I32, 6);
LLVMValueRef params = use_sgpr(base->gallivm, SGPR_I32, SI_PS_NUM_USER_SGPR);
/* XXX: Is this the input_index? */
@ -373,9 +367,7 @@ static LLVMValueRef fetch_constant(
return bitcast(bld_base, type, load);
}
/* XXX: Assume the pointer to the constant buffer is being stored in
* SGPR[0:1] */
const_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_F32, 0);
const_ptr = use_sgpr(base->gallivm, SGPR_CONST_PTR_F32, SI_SGPR_CONST);
/* XXX: This assumes that the constant buffer is not packed, so
* CONST[0].x will have an offset of 0 and CONST[1].x will have an
@ -652,14 +644,14 @@ static void tex_fetch_args(
0, LP_CHAN_ALL);
/* Resource */
ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V8I32, 4);
ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V8I32, SI_SGPR_RESOURCE);
offset = lp_build_const_int32(bld_base->base.gallivm,
emit_data->inst->Src[1].Register.Index);
emit_data->args[2] = build_indexed_load(bld_base->base.gallivm,
ptr, offset);
/* Sampler */
ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V4I32, 2);
ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V4I32, SI_SGPR_SAMPLER);
offset = lp_build_const_int32(bld_base->base.gallivm,
emit_data->inst->Src[1].Register.Index);
emit_data->args[3] = build_indexed_load(bld_base->base.gallivm,

View File

@ -29,6 +29,14 @@
#ifndef RADEONSI_SHADER_H
#define RADEONSI_SHADER_H
#define SI_SGPR_CONST 0
#define SI_SGPR_SAMPLER 2
#define SI_SGPR_RESOURCE 4
#define SI_SGPR_VERTEX_BUFFER 6
#define SI_VS_NUM_USER_SGPR 8
#define SI_PS_NUM_USER_SGPR 6
struct si_shader_io {
unsigned name;
int sid;

View File

@ -2278,7 +2278,7 @@ static void si_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL);
}
si_pm4_sh_data_end(pm4, R_00B040_SPI_SHADER_USER_DATA_PS_4);
si_pm4_sh_data_end(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0, SI_SGPR_RESOURCE);
out:
si_pm4_set_state(rctx, ps_sampler_views, pm4);
@ -2345,7 +2345,7 @@ static void si_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void **
si_pm4_sh_data_add(pm4, rstates[i] ? rstates[i]->val[j] : 0);
}
}
si_pm4_sh_data_end(pm4, R_00B038_SPI_SHADER_USER_DATA_PS_2);
si_pm4_sh_data_end(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0, SI_SGPR_SAMPLER);
if (border_color_table) {
uint64_t va_offset =
@ -2382,7 +2382,7 @@ static void si_set_constant_buffer(struct pipe_context *ctx, uint shader, uint i
struct si_resource *rbuffer = cb ? si_resource(cb->buffer) : NULL;
struct si_pm4_state *pm4;
uint64_t va_offset;
uint32_t offset;
uint32_t reg, offset;
/* Note that the state tracker can unbind constant buffers by
* passing NULL here.
@ -2404,14 +2404,16 @@ static void si_set_constant_buffer(struct pipe_context *ctx, uint shader, uint i
switch (shader) {
case PIPE_SHADER_VERTEX:
si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0, va_offset);
si_pm4_set_reg(pm4, R_00B134_SPI_SHADER_USER_DATA_VS_1, va_offset >> 32);
reg = R_00B130_SPI_SHADER_USER_DATA_VS_0 + SI_SGPR_CONST * 4;
si_pm4_set_reg(pm4, reg, va_offset);
si_pm4_set_reg(pm4, reg + 4, va_offset >> 32);
si_pm4_set_state(rctx, vs_const, pm4);
break;
case PIPE_SHADER_FRAGMENT:
si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0, va_offset);
si_pm4_set_reg(pm4, R_00B034_SPI_SHADER_USER_DATA_PS_1, va_offset >> 32);
reg = R_00B030_SPI_SHADER_USER_DATA_PS_0 + SI_SGPR_CONST * 4;
si_pm4_set_reg(pm4, reg, va_offset);
si_pm4_set_reg(pm4, reg + 4, va_offset >> 32);
si_pm4_set_state(rctx, ps_const, pm4);
break;

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@ -78,7 +78,7 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s
si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
num_user_sgprs = 8;
num_user_sgprs = SI_VS_NUM_USER_SGPR;
num_sgprs = shader->num_sgprs;
if (num_user_sgprs > num_sgprs)
num_sgprs = num_user_sgprs;
@ -207,7 +207,7 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
num_user_sgprs = 6;
num_user_sgprs = SI_PS_NUM_USER_SGPR;
num_sgprs = shader->num_sgprs;
if (num_user_sgprs > num_sgprs)
num_sgprs = num_user_sgprs;
@ -462,7 +462,7 @@ static void si_vertex_buffer_update(struct r600_context *rctx)
bound[ve->vertex_buffer_index] = true;
}
}
si_pm4_sh_data_end(pm4, R_00B148_SPI_SHADER_USER_DATA_VS_6);
si_pm4_sh_data_end(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0, SI_SGPR_VERTEX_BUFFER);
si_pm4_set_state(rctx, vertex_buffers, pm4);
}