gallium: re-fix some msvc warnings
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e523ef7204
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228f6b9788
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@ -140,14 +140,14 @@ aa_transform_decl(struct tgsi_transform_context *ctx,
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aactx->colorOutput = decl->u.DeclarationRange.First;
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}
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else if (decl->Declaration.File == TGSI_FILE_SAMPLER) {
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if (decl->u.DeclarationRange.Last > aactx->maxSampler)
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if ((int) decl->u.DeclarationRange.Last > aactx->maxSampler)
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aactx->maxSampler = decl->u.DeclarationRange.Last + 1;
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}
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else if (decl->Declaration.File == TGSI_FILE_INPUT) {
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if (decl->u.DeclarationRange.Last > aactx->maxInput)
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if ((int) decl->u.DeclarationRange.Last > aactx->maxInput)
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aactx->maxInput = decl->u.DeclarationRange.Last;
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if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC &&
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decl->Semantic.SemanticIndex > aactx->maxGeneric) {
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if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC &&
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(int) decl->Semantic.SemanticIndex > aactx->maxGeneric) {
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aactx->maxGeneric = decl->Semantic.SemanticIndex;
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}
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}
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@ -393,7 +393,7 @@ aaline_create_texture(struct aaline_stage *aaline)
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for (i = 0; i < size; i++) {
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for (j = 0; j < size; j++) {
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uint d;
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ubyte d;
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if (size == 1) {
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d = 255;
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}
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@ -494,12 +494,12 @@ aaline_line(struct draw_stage *stage, struct prim_header *header)
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float *pos, *tex;
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float dx = header->v[1]->data[0][0] - header->v[0]->data[0][0];
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float dy = header->v[1]->data[0][1] - header->v[0]->data[0][1];
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float a = atan2(dy, dx);
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float c_a = cos(a), s_a = sin(a);
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double a = atan2(dy, dx);
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float c_a = (float) cos(a), s_a = (float) sin(a);
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uint i;
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/* XXX the ends of lines aren't quite perfect yet, but probably passable */
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dx = 0.5 * half_width;
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dx = 0.5F * half_width;
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dy = half_width;
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/* allocate/dup new verts */
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