llvmpipe: Support image variables living in nir_var_mem_image

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4743>
This commit is contained in:
Jason Ekstrand 2021-09-29 18:21:13 -05:00 committed by Marge Bot
parent d84fd86af1
commit 225caf537a
2 changed files with 4 additions and 2 deletions

View File

@ -210,7 +210,8 @@ void lvp_lower_pipeline_layout(const struct lvp_device *device,
nir_shader *shader)
{
nir_shader_lower_instructions(shader, lower_vulkan_resource_index, lower_vri_instr, layout);
nir_foreach_uniform_variable(var, shader) {
nir_foreach_variable_with_modes(var, shader, nir_var_uniform |
nir_var_mem_image) {
const struct glsl_type *type = var->type;
enum glsl_base_type base_type =
glsl_get_base_type(glsl_without_array(type));

View File

@ -560,7 +560,8 @@ lvp_shader_compile_to_ir(struct lvp_pipeline *pipeline,
NIR_PASS_V(nir, nir_lower_compute_system_values, NULL);
NIR_PASS_V(nir, nir_lower_clip_cull_distance_arrays);
NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_uniform, NULL);
NIR_PASS_V(nir, nir_remove_dead_variables,
nir_var_uniform | nir_var_mem_image, NULL);
lvp_lower_pipeline_layout(pipeline->device, pipeline->layout, nir);