r300g: handle map flag DISCARD_WHOLE_RESOURCE

This should improve performance in apps which trigger this codepath.
(e.g. Wine does)
This commit is contained in:
Marek Olšák 2012-11-30 15:23:41 +01:00
parent da7029dcb4
commit 224d0e4a3f
3 changed files with 36 additions and 4 deletions

View File

@ -23,6 +23,8 @@
#ifndef R300_CONTEXT_H
#define R300_CONTEXT_H
#define R300_BUFFER_ALIGNMENT 64
#include "draw/draw_vertex.h"
#include "util/u_blitter.h"

View File

@ -108,7 +108,7 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
return 1;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return 64;
return R300_BUFFER_ALIGNMENT;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 16;

View File

@ -87,7 +87,38 @@ r300_buffer_transfer_map( struct pipe_context *context,
if (rbuf->malloced_buffer) {
*ptransfer = transfer;
return (uint8_t *) rbuf->malloced_buffer + box->x;
return rbuf->malloced_buffer + box->x;
}
if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
assert(usage & PIPE_TRANSFER_WRITE);
/* Check if mapping this buffer would cause waiting for the GPU. */
if (r300->rws->cs_is_buffer_referenced(r300->cs, rbuf->cs_buf, RADEON_USAGE_READWRITE) ||
r300->rws->buffer_is_busy(rbuf->buf, RADEON_USAGE_READWRITE)) {
unsigned i;
struct pb_buffer *new_buf;
/* Create a new one in the same pipe_resource. */
new_buf = r300->rws->buffer_create(r300->rws,
rbuf->b.b.width0, R300_BUFFER_ALIGNMENT,
rbuf->b.b.bind, rbuf->domain);
if (new_buf) {
/* Discard the old buffer. */
pb_reference(&rbuf->buf, NULL);
rbuf->buf = new_buf;
rbuf->cs_buf = r300->rws->buffer_get_cs_handle(rbuf->buf);
/* We changed the buffer, now we need to bind it where the old one was bound. */
for (i = 0; i < r300->nr_vertex_buffers; i++) {
if (r300->vertex_buffer[i].buffer == &rbuf->b.b) {
r300->vertex_arrays_dirty = TRUE;
break;
}
}
}
}
}
/* Buffers are never used for write, therefore mapping for read can be
@ -130,7 +161,6 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
{
struct r300_screen *r300screen = r300_screen(screen);
struct r300_resource *rbuf;
unsigned alignment = 16;
rbuf = MALLOC_STRUCT(r300_resource);
@ -152,7 +182,7 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
rbuf->buf =
r300screen->rws->buffer_create(r300screen->rws,
rbuf->b.b.width0, alignment,
rbuf->b.b.width0, R300_BUFFER_ALIGNMENT,
rbuf->b.b.bind, rbuf->domain);
if (!rbuf->buf) {
FREE(rbuf);