i965: Rename intelValidateState to intel_update_state
This matches the name of the dd hook. Also convert a couple of nearby dd implementations to lowercase + underscore as is now the standard. Signed-off-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -123,7 +123,7 @@ brw_get_renderer_string(unsigned deviceID)
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}
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static const GLubyte *
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intelGetString(struct gl_context * ctx, GLenum name)
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intel_get_string(struct gl_context * ctx, GLenum name)
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{
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const struct brw_context *const brw = brw_context(ctx);
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@ -153,7 +153,7 @@ intel_viewport(struct gl_context *ctx)
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}
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static void
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intelInvalidateState(struct gl_context * ctx, GLuint new_state)
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intel_update_state(struct gl_context * ctx, GLuint new_state)
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{
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struct brw_context *brw = brw_context(ctx);
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@ -209,8 +209,8 @@ intel_glFlush(struct gl_context *ctx)
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brw->need_throttle = true;
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}
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void
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intelFinish(struct gl_context * ctx)
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static void
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intel_finish(struct gl_context * ctx)
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{
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struct brw_context *brw = brw_context(ctx);
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@ -237,9 +237,9 @@ brw_init_driver_functions(struct brw_context *brw,
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functions->Viewport = intel_viewport;
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functions->Flush = intel_glFlush;
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functions->Finish = intelFinish;
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functions->GetString = intelGetString;
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functions->UpdateState = intelInvalidateState;
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functions->Finish = intel_finish;
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functions->GetString = intel_get_string;
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functions->UpdateState = intel_update_state;
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intelInitTextureFuncs(functions);
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intelInitTextureImageFuncs(functions);
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@ -1373,8 +1373,6 @@ extern const char *const brw_vendor_string;
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extern const char *brw_get_renderer_string(unsigned deviceID);
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extern void intelFinish(struct gl_context * ctx);
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enum {
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DRI_CONF_BO_REUSE_DISABLED,
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DRI_CONF_BO_REUSE_ALL
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