use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
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@ -1,4 +1,4 @@
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/* $Id: osdemo.c,v 1.6 2001/07/13 20:09:18 brianp Exp $ */
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/* $Id: osdemo.c,v 1.7 2001/09/24 15:29:27 kschultz Exp $ */
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/*
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* Demo of off-screen Mesa rendering
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@ -228,9 +228,9 @@ int main( int argc, char *argv[] )
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/* Create an RGBA-mode context */
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#if OSMESA_MAJOR_VERSION * 100 + OSMESA_MINOR_VERSION >= 305
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/* specify Z, stencil, accum sizes */
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OSMesaContext ctx = OSMesaCreateContextExt( GL_RGBA, 16, 0, 0, NULL );
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OSMesaContext ctx = OSMesaCreateContextExt( OSMESA_RGBA, 16, 0, 0, NULL );
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#else
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OSMesaContext ctx = OSMesaCreateContext( GL_RGBA, NULL );
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OSMesaContext ctx = OSMesaCreateContext( OSMESA_RGBA, NULL );
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#endif
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if (!ctx) {
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printf("OSMesaCreateContext failed!\n");
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