use OSMESA_* enums for OSMesaCreateContext instead of GL_*.

This commit is contained in:
Karl Schultz 2001-09-24 15:29:27 +00:00
parent 0e94067d0d
commit 220e77a3f7
1 changed files with 3 additions and 3 deletions

View File

@ -1,4 +1,4 @@
/* $Id: osdemo.c,v 1.6 2001/07/13 20:09:18 brianp Exp $ */
/* $Id: osdemo.c,v 1.7 2001/09/24 15:29:27 kschultz Exp $ */
/*
* Demo of off-screen Mesa rendering
@ -228,9 +228,9 @@ int main( int argc, char *argv[] )
/* Create an RGBA-mode context */
#if OSMESA_MAJOR_VERSION * 100 + OSMESA_MINOR_VERSION >= 305
/* specify Z, stencil, accum sizes */
OSMesaContext ctx = OSMesaCreateContextExt( GL_RGBA, 16, 0, 0, NULL );
OSMesaContext ctx = OSMesaCreateContextExt( OSMESA_RGBA, 16, 0, 0, NULL );
#else
OSMesaContext ctx = OSMesaCreateContext( GL_RGBA, NULL );
OSMesaContext ctx = OSMesaCreateContext( OSMESA_RGBA, NULL );
#endif
if (!ctx) {
printf("OSMesaCreateContext failed!\n");