egl: Extend per-thread info for multiple current contexts.

EGL allows multiple current contexts, as long as they are bound to
different client APIs.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
Chia-I Wu 2009-07-17 11:42:04 -06:00 committed by Brian Paul
parent 75da80b295
commit 21b635ffa8
2 changed files with 41 additions and 10 deletions

View File

@ -550,11 +550,14 @@ eglBindAPI(EGLenum api)
if (_eglIsCurrentThreadDummy())
return _eglError(EGL_BAD_ALLOC, "eglBindAPI");
if (!_eglIsApiValid(api))
return _eglError(EGL_BAD_PARAMETER, "eglBindAPI");
switch (api) {
#ifdef EGL_VERSION_1_4
case EGL_OPENGL_API:
if (_eglGlobal.ClientAPIsMask & EGL_OPENGL_BIT) {
t->CurrentAPI = api;
t->CurrentAPIIndex = _eglConvertApiToIndex(api);
return EGL_TRUE;
}
_eglError(EGL_BAD_PARAMETER, "eglBindAPI");
@ -562,14 +565,14 @@ eglBindAPI(EGLenum api)
#endif
case EGL_OPENGL_ES_API:
if (_eglGlobal.ClientAPIsMask & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT)) {
t->CurrentAPI = api;
t->CurrentAPIIndex = _eglConvertApiToIndex(api);
return EGL_TRUE;
}
_eglError(EGL_BAD_PARAMETER, "eglBindAPI");
return EGL_FALSE;
case EGL_OPENVG_API:
if (_eglGlobal.ClientAPIsMask & EGL_OPENVG_BIT) {
t->CurrentAPI = api;
t->CurrentAPIIndex = _eglConvertApiToIndex(api);
return EGL_TRUE;
}
_eglError(EGL_BAD_PARAMETER, "eglBindAPI");
@ -589,7 +592,7 @@ eglQueryAPI(void)
{
/* returns one of EGL_OPENGL_API, EGL_OPENGL_ES_API or EGL_OPENVG_API */
_EGLThreadInfo *t = _eglGetCurrentThread();
return t->CurrentAPI;
return _eglConvertApiFromIndex(t->CurrentAPIIndex);
}

View File

@ -203,10 +203,10 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d,
_EGLContext *ctx = _eglLookupContext(context);
_EGLSurface *draw = _eglLookupSurface(d);
_EGLSurface *read = _eglLookupSurface(r);
_EGLContext *oldContext = _eglGetCurrentContext();
_EGLSurface *oldDrawSurface = _eglGetCurrentSurface(EGL_DRAW);
_EGLSurface *oldReadSurface = _eglGetCurrentSurface(EGL_READ);
_EGLContext *oldContext = NULL;
_EGLSurface *oldDrawSurface = NULL;
_EGLSurface *oldReadSurface = NULL;
EGLint apiIndex;
if (_eglIsCurrentThreadDummy())
return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent");
@ -225,6 +225,32 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d,
_eglError(EGL_BAD_MATCH, "eglMakeCurrent");
return EGL_FALSE;
}
#ifdef EGL_VERSION_1_4
/* OpenGL and OpenGL ES are conflicting */
switch (ctx->ClientAPI) {
case EGL_OPENGL_ES_API:
if (t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_API)])
return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
break;
case EGL_OPENGL_API:
if (t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_ES_API)])
return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
break;
default:
break;
}
#endif
apiIndex = _eglConvertApiToIndex(ctx->ClientAPI);
}
else {
apiIndex = t->CurrentAPIIndex;
}
oldContext = t->CurrentContexts[apiIndex];
if (oldContext) {
oldDrawSurface = oldContext->DrawSurface;
oldReadSurface = oldContext->ReadSurface;
}
/*
@ -275,9 +301,11 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d,
ctx->IsBound = EGL_TRUE;
draw->IsBound = EGL_TRUE;
read->IsBound = EGL_TRUE;
t->CurrentContexts[apiIndex] = ctx;
}
else {
t->CurrentContexts[apiIndex] = NULL;
}
t->CurrentContext = ctx;
return EGL_TRUE;
}