vulkan: Add a vk_shader_module_to_nir() helper

This encapsulates all the little bits needed to turn a shader module
into some mostly reasonable NIR.  It handles inlining functions,
lowering variable initializers, handling per-member structs and other
trickiness that is needed for consuming the output of spirv_to_nir.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15305>
This commit is contained in:
Jason Ekstrand 2022-03-09 11:26:03 -06:00 committed by Marge Bot
parent 40fcd8ef83
commit 21b405fbbc
5 changed files with 266 additions and 0 deletions

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@ -48,6 +48,8 @@ vulkan_runtime_files = files(
'vk_instance.h',
'vk_log.c',
'vk_log.h',
'vk_nir.c',
'vk_nir.h',
'vk_object.c',
'vk_object.h',
'vk_physical_device.c',

140
src/vulkan/runtime/vk_nir.c Normal file
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@ -0,0 +1,140 @@
/*
* Copyright © 2015 Intel Corporation
* Copyright © 2022 Collabora, LTD
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "vk_nir.h"
#include "compiler/spirv/nir_spirv.h"
#include "vk_log.h"
#include "vk_util.h"
#define SPIR_V_MAGIC_NUMBER 0x07230203
uint32_t
vk_spirv_version(uint32_t *spirv_data, size_t spirv_size_B)
{
assert(spirv_size_B >= 8);
assert(spirv_data[0] == SPIR_V_MAGIC_NUMBER);
return spirv_data[1];
}
static void
spirv_nir_debug(void *private_data,
enum nir_spirv_debug_level level,
size_t spirv_offset,
const char *message)
{
const struct vk_object_base *log_obj = private_data;
switch (level) {
case NIR_SPIRV_DEBUG_LEVEL_INFO:
//vk_logi(VK_LOG_OBJS(log_obj), "SPIR-V offset %lu: %s",
// (unsigned long) spirv_offset, message);
break;
case NIR_SPIRV_DEBUG_LEVEL_WARNING:
vk_logw(VK_LOG_OBJS(log_obj), "SPIR-V offset %lu: %s",
(unsigned long) spirv_offset, message);
break;
case NIR_SPIRV_DEBUG_LEVEL_ERROR:
vk_loge(VK_LOG_OBJS(log_obj), "SPIR-V offset %lu: %s",
(unsigned long) spirv_offset, message);
break;
default:
break;
}
}
nir_shader *
vk_spirv_to_nir(struct vk_device *device,
uint32_t *spirv_data, size_t spirv_size_B,
gl_shader_stage stage, const char *entrypoint_name,
const VkSpecializationInfo *spec_info,
const struct spirv_to_nir_options *spirv_options,
const struct nir_shader_compiler_options *nir_options,
void *mem_ctx)
{
assert(spirv_size_B >= 4 && spirv_size_B % 4 == 0);
assert(spirv_data[0] == SPIR_V_MAGIC_NUMBER);
struct spirv_to_nir_options spirv_options_local = *spirv_options;
spirv_options_local.debug.func = spirv_nir_debug;
spirv_options_local.debug.private_data = (void *)device;
uint32_t num_spec_entries = 0;
struct nir_spirv_specialization *spec_entries =
vk_spec_info_to_nir_spirv(spec_info, &num_spec_entries);
nir_shader *nir = spirv_to_nir(spirv_data, spirv_size_B / 4,
spec_entries, num_spec_entries,
stage, entrypoint_name,
&spirv_options_local, nir_options);
free(spec_entries);
if (nir == NULL)
return NULL;
assert(nir->info.stage == stage);
nir_validate_shader(nir, "after spirv_to_nir");
nir_validate_ssa_dominance(nir, "after spirv_to_nir");
if (mem_ctx != NULL)
ralloc_steal(mem_ctx, nir);
/* We have to lower away local constant initializers right before we
* inline functions. That way they get properly initialized at the top
* of the function and not at the top of its caller.
*/
NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_function_temp);
NIR_PASS_V(nir, nir_lower_returns);
NIR_PASS_V(nir, nir_inline_functions);
NIR_PASS_V(nir, nir_copy_prop);
NIR_PASS_V(nir, nir_opt_deref);
/* Pick off the single entrypoint that we want */
foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
if (!func->is_entrypoint)
exec_node_remove(&func->node);
}
assert(exec_list_length(&nir->functions) == 1);
/* Now that we've deleted all but the main function, we can go ahead and
* lower the rest of the constant initializers. We do this here so that
* nir_remove_dead_variables and split_per_member_structs below see the
* corresponding stores.
*/
NIR_PASS_V(nir, nir_lower_variable_initializers, ~0);
/* Split member structs. We do this before lower_io_to_temporaries so that
* it doesn't lower system values to temporaries by accident.
*/
NIR_PASS_V(nir, nir_split_var_copies);
NIR_PASS_V(nir, nir_split_per_member_structs);
NIR_PASS_V(nir, nir_remove_dead_variables,
nir_var_shader_in | nir_var_shader_out | nir_var_system_value |
nir_var_shader_call_data | nir_var_ray_hit_attrib,
NULL);
NIR_PASS_V(nir, nir_propagate_invariant, false);
return nir;
}

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@ -0,0 +1,52 @@
/*
* Copyright © 2022 Collabora, LTD
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef VK_NIR_H
#define VK_NIR_H
#include "nir.h"
#include "vulkan/vulkan_core.h"
struct spirv_to_nir_options;
struct vk_device;
#ifdef __cplusplus
extern "C" {
#endif
uint32_t vk_spirv_version(uint32_t *spirv_data, size_t spirv_size_B);
nir_shader *
vk_spirv_to_nir(struct vk_device *device,
uint32_t *spirv_data, size_t spirv_size_B,
gl_shader_stage stage, const char *entrypoint_name,
const VkSpecializationInfo *spec_info,
const struct spirv_to_nir_options *spirv_options,
const struct nir_shader_compiler_options *nir_options,
void *mem_ctx);
#ifdef __cplusplus
}
#endif
#endif /* VK_NIR_H */

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@ -22,9 +22,12 @@
*/
#include "vk_shader_module.h"
#include "util/mesa-sha1.h"
#include "vk_common_entrypoints.h"
#include "vk_device.h"
#include "vk_log.h"
#include "vk_nir.h"
VKAPI_ATTR VkResult VKAPI_CALL
vk_common_CreateShaderModule(VkDevice _device,
@ -75,3 +78,56 @@ vk_common_DestroyShaderModule(VkDevice _device,
vk_object_free(device, pAllocator, module);
}
#define SPIR_V_MAGIC_NUMBER 0x07230203
uint32_t
vk_shader_module_spirv_version(const struct vk_shader_module *mod)
{
if (mod->nir != NULL)
return 0;
return vk_spirv_version((uint32_t *)mod->data, mod->size);
}
VkResult
vk_shader_module_to_nir(struct vk_device *device,
const struct vk_shader_module *mod,
gl_shader_stage stage,
const char *entrypoint_name,
const VkSpecializationInfo *spec_info,
const struct spirv_to_nir_options *spirv_options,
const nir_shader_compiler_options *nir_options,
void *mem_ctx, nir_shader **nir_out)
{
if (mod->nir != NULL) {
assert(mod->nir->info.stage == stage);
assert(exec_list_length(&mod->nir->functions) == 1);
ASSERTED const char *nir_name =
nir_shader_get_entrypoint(mod->nir)->function->name;
assert(strcmp(nir_name, entrypoint_name) == 0);
nir_validate_shader(mod->nir, "internal shader");
nir_shader *clone = nir_shader_clone(mem_ctx, mod->nir);
if (clone == NULL)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
assert(clone->options == NULL || clone->options == nir_options);
clone->options = nir_options;
*nir_out = clone;
return VK_SUCCESS;
} else {
nir_shader *nir = vk_spirv_to_nir(device,
(uint32_t *)mod->data, mod->size,
stage, entrypoint_name, spec_info,
spirv_options, nir_options,
mem_ctx);
if (nir == NULL)
return vk_errorf(device, VK_ERROR_UNKNOWN, "spirv_to_nir failed");
*nir_out = nir;
return VK_SUCCESS;
}
}

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@ -25,6 +25,8 @@
#define VK_SHADER_MODULE_H
#include <vulkan/vulkan.h>
#include "compiler/shader_enums.h"
#include "vk_object.h"
#ifdef __cplusplus
@ -32,6 +34,8 @@ extern "C" {
#endif
struct nir_shader;
struct nir_shader_compiler_options;
struct spirv_to_nir_options;
struct vk_shader_module {
struct vk_object_base base;
@ -44,6 +48,18 @@ struct vk_shader_module {
VK_DEFINE_NONDISP_HANDLE_CASTS(vk_shader_module, base, VkShaderModule,
VK_OBJECT_TYPE_SHADER_MODULE)
uint32_t vk_shader_module_spirv_version(const struct vk_shader_module *mod);
VkResult
vk_shader_module_to_nir(struct vk_device *device,
const struct vk_shader_module *mod,
gl_shader_stage stage,
const char *entrypoint_name,
const VkSpecializationInfo *spec_info,
const struct spirv_to_nir_options *spirv_options,
const struct nir_shader_compiler_options *nir_options,
void *mem_ctx, struct nir_shader **nir_out);
/* this should only be used for stack-allocated, temporary objects */
#define vk_shader_module_handle_from_nir(_nir) \
((VkShaderModule)(uintptr_t)&(struct vk_shader_module) { \