ARB_texture_rg: Handle RED and RG the same as RGB for tex env
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cd5dea6401
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@ -179,6 +179,8 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
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break;
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case GL_LUMINANCE:
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case GL_RED:
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case GL_RG:
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case GL_RGB:
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case GL_YCBCR_MESA:
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case GL_DUDV_ATI:
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@ -219,6 +221,8 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
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case GL_INTENSITY:
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state->SourceRGB[0] = GL_PREVIOUS;
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break;
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case GL_RED:
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case GL_RG:
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case GL_RGB:
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case GL_YCBCR_MESA:
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case GL_DUDV_ATI:
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@ -244,6 +248,8 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
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state->OperandA[2] = GL_SRC_ALPHA;
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/* FALLTHROUGH */
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case GL_LUMINANCE:
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case GL_RED:
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case GL_RG:
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case GL_RGB:
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case GL_LUMINANCE_ALPHA:
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case GL_RGBA:
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