docs: Mark ARB_tessellation_shader as done on i965/gen8+.

This commit is contained in:
Kenneth Graunke 2015-12-22 18:50:18 -08:00
parent 7738f3a988
commit 209d130dd1
2 changed files with 2 additions and 2 deletions

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@ -112,7 +112,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
GL_ARB_sample_shading DONE (i965, nv50)
GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe)
GL_ARB_tessellation_shader DONE ()
GL_ARB_tessellation_shader DONE (i965)
GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe)
GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe)
GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe)

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@ -47,7 +47,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_base_instance on freedreno/a4xx</li>
<li>GL_ARB_compute_shader on i965</li>
<li>GL_ARB_copy_image on r600</li>
<li>GL_ARB_tessellation_shader on r600 (evergreen/cayman only)</li>
<li>GL_ARB_tessellation_shader on i965/gen8+ and r600 (evergreen/cayman only)</li>
<li>GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx</li>
<li>GL_ARB_texture_buffer_range on freedreno/a4xx</li>
<li>GL_ARB_texture_query_lod on freedreno/a4xx</li>