radeonsi: avoid stale state pointers

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Christian König 2014-03-08 14:18:30 +01:00
parent 1a8c66023b
commit 1fa2acba61
1 changed files with 3 additions and 9 deletions

View File

@ -83,15 +83,9 @@ static void si_destroy_context(struct pipe_context *context)
pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
r600_resource_reference(&sctx->border_color_table, NULL);
if (sctx->gs_on) {
si_pm4_free_state(sctx, sctx->gs_on, 0);
}
if (sctx->gs_off) {
si_pm4_free_state(sctx, sctx->gs_off, 0);
}
if (sctx->gs_rings) {
si_pm4_free_state(sctx, sctx->gs_rings, 0);
}
si_pm4_delete_state(sctx, gs_rings, sctx->gs_rings);
si_pm4_delete_state(sctx, gs_onoff, sctx->gs_on);
si_pm4_delete_state(sctx, gs_onoff, sctx->gs_off);
if (sctx->dummy_pixel_shader) {
sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);